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Script/Archavon: Implement EMOTE_LEAP (#17588)
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@@ -115,6 +115,7 @@ class boss_archavon : public CreatureScript
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DoCastVictim(SPELL_STOMP);
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events.ScheduleEvent(EVENT_IMPALE, 3000);
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events.ScheduleEvent(EVENT_STOMP, 45000);
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Talk(EMOTE_LEAP, me->GetVictim());
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break;
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case EVENT_IMPALE:
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DoCastVictim(SPELL_IMPALE);
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