Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always return the Bg type being played, never Random)

This commit is contained in:
Spp
2011-10-18 09:48:11 +02:00
parent 27e1a5d7b6
commit 8a448c5d91

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@@ -1539,12 +1539,11 @@ void GameObject::Use(Unit* user)
{
case 179785: // Silverwing Flag
case 179786: // Warsong Flag
// check if it's correct bg
if (bg->IsRandom() ? bg->GetTypeID(true) : bg->GetTypeID(false) == BATTLEGROUND_WS)
if (bg->GetTypeID(true) == BATTLEGROUND_WS)
bg->EventPlayerClickedOnFlag(player, this);
break;
case 184142: // Netherstorm Flag
if (bg->IsRandom() ? bg->GetTypeID(true) : bg->GetTypeID(false) == BATTLEGROUND_EY)
if (bg->GetTypeID(true) == BATTLEGROUND_EY)
bg->EventPlayerClickedOnFlag(player, this);
break;
}