Core/Spells: Fixed wrong usage of unitTarget in Spell::EffectChargeDest

This commit is contained in:
joschiwald
2017-05-07 15:28:56 +02:00
parent 7c66e7bbc7
commit 8aa516528f

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@@ -4343,7 +4343,7 @@ void Spell::EffectChargeDest(SpellEffIndex /*effIndex*/)
else if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT)
{
if (effectInfo->TriggerSpell)
m_caster->CastSpell(unitTarget, effectInfo->TriggerSpell, true, nullptr, nullptr, m_originalCasterGUID);
m_caster->CastSpell(destTarget->GetPositionX(), destTarget->GetPositionY(), destTarget->GetPositionZ(), effectInfo->TriggerSpell, true, nullptr, nullptr, m_originalCasterGUID);
}
}