Core/Battleground: Use a general solution for MSG_BATTLEGROUND_PLAYER_POSITIONS

This commit is contained in:
Spp
2011-09-29 10:21:33 +02:00
parent 9e517c963b
commit 8b820baa73
5 changed files with 49 additions and 62 deletions

View File

@@ -573,6 +573,8 @@ class Battleground
void RewardXPAtKill(Player* killer, Player* victim);
bool CanAwardArenaPoints() const { return m_LevelMin >= BG_AWARD_ARENA_POINTS_MIN_LEVEL; }
virtual uint64 GetFlagPickerGUID(int32 /*team*/ = -1) const { return 0; }
protected:
// this method is called, when BG cannot spawn its own spirit guide, or something is wrong, It correctly ends Battleground
void EndNow();

View File

@@ -341,7 +341,7 @@ class BattlegroundEY : public Battleground
virtual void StartingEventOpenDoors();
/* BG Flags */
uint64 GetFlagPickerGUID() const { return m_FlagKeeper; }
uint64 GetFlagPickerGUID(int32 /*team*/ = -1) const { return m_FlagKeeper; }
void SetFlagPicker(uint64 guid) { m_FlagKeeper = guid; }
bool IsFlagPickedup() const { return m_FlagKeeper != 0; }
uint8 GetFlagState() const { return m_FlagState; }

View File

@@ -359,7 +359,7 @@ void BattlegroundWS::EventPlayerDroppedFlag(Player* Source)
{
if (!this->IsHordeFlagPickedup())
return;
if (GetHordeFlagPickerGUID() == Source->GetGUID())
if (GetFlagPickerGUID(BG_TEAM_HORDE) == Source->GetGUID())
{
SetHordeFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
@@ -369,7 +369,7 @@ void BattlegroundWS::EventPlayerDroppedFlag(Player* Source)
{
if (!this->IsAllianceFlagPickedup())
return;
if (GetAllianceFlagPickerGUID() == Source->GetGUID())
if (GetFlagPickerGUID(BG_TEAM_ALLIANCE) == Source->GetGUID())
{
SetAllianceFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
@@ -384,7 +384,7 @@ void BattlegroundWS::EventPlayerDroppedFlag(Player* Source)
{
if (!IsHordeFlagPickedup())
return;
if (GetHordeFlagPickerGUID() == Source->GetGUID())
if (GetFlagPickerGUID(BG_TEAM_HORDE) == Source->GetGUID())
{
SetHordeFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
@@ -401,7 +401,7 @@ void BattlegroundWS::EventPlayerDroppedFlag(Player* Source)
{
if (!IsAllianceFlagPickedup())
return;
if (GetAllianceFlagPickerGUID() == Source->GetGUID())
if (GetFlagPickerGUID(BG_TEAM_ALLIANCE) == Source->GetGUID())
{
SetAllianceFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
@@ -629,12 +629,12 @@ void BattlegroundWS::HandleAreaTrigger(Player* Source, uint32 Trigger)
break;
case 3646: // Alliance Flag spawn
if (m_FlagState[BG_TEAM_HORDE] && !m_FlagState[BG_TEAM_ALLIANCE])
if (GetHordeFlagPickerGUID() == Source->GetGUID())
if (GetFlagPickerGUID(BG_TEAM_HORDE) == Source->GetGUID())
EventPlayerCapturedFlag(Source);
break;
case 3647: // Horde Flag spawn
if (m_FlagState[BG_TEAM_ALLIANCE] && !m_FlagState[BG_TEAM_HORDE])
if (GetAllianceFlagPickerGUID() == Source->GetGUID())
if (GetFlagPickerGUID(BG_TEAM_ALLIANCE) == Source->GetGUID())
EventPlayerCapturedFlag(Source);
break;
case 3649: // unk1

View File

@@ -168,8 +168,12 @@ class BattlegroundWS : public Battleground
virtual void StartingEventOpenDoors();
/* BG Flags */
uint64 GetAllianceFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_ALLIANCE]; }
uint64 GetHordeFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_HORDE]; }
uint64 GetFlagPickerGUID(int32 team) const
{
if (team == BG_TEAM_ALLIANCE || team == BG_TEAM_HORDE)
return m_FlagKeepers[BG_TEAM_ALLIANCE];
return 0;
}
void SetAllianceFlagPicker(uint64 guid) { m_FlagKeepers[BG_TEAM_ALLIANCE] = guid; }
void SetHordeFlagPicker(uint64 guid) { m_FlagKeepers[BG_TEAM_HORDE] = guid; }
bool IsAllianceFlagPickedup() const { return m_FlagKeepers[BG_TEAM_ALLIANCE] != 0; }
@@ -177,10 +181,6 @@ class BattlegroundWS : public Battleground
void RespawnFlag(uint32 Team, bool captured);
void RespawnFlagAfterDrop(uint32 Team);
uint8 GetFlagState(uint32 team) { return m_FlagState[GetTeamIndexByTeamId(team)]; }
void AddTimedAura(uint32 aura);
void RemoveTimedAura(uint32 aura);
bool IsBrutalTimerDone;
bool IsForceTimerDone;
/* Battleground Events */
virtual void EventPlayerDroppedFlag(Player* Source);

View File

@@ -25,7 +25,6 @@
#include "ArenaTeam.h"
#include "BattlegroundMgr.h"
#include "BattlegroundWS.h"
#include "Battleground.h"
#include "Chat.h"
#include "Language.h"
@@ -252,56 +251,42 @@ void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket & /*recv_
if (!bg) // can't be received if player not in battleground
return;
switch(bg->GetTypeID(true))
uint32 count = 0;
Player* aplr = NULL;
Player* hplr = NULL;
if (uint64 guid = bg->GetFlagPickerGUID(BG_TEAM_ALLIANCE))
{
case BATTLEGROUND_WS:
{
uint32 count = 0;
Player* aplr = ObjectAccessor::FindPlayer(((BattlegroundWS*)bg)->GetAllianceFlagPickerGUID());
if (aplr)
++count;
Player* hplr = ObjectAccessor::FindPlayer(((BattlegroundWS*)bg)->GetHordeFlagPickerGUID());
if (hplr)
++count;
WorldPacket data(MSG_BATTLEGROUND_PLAYER_POSITIONS, 4 + 4 + 16 * count);
data << 0;
data << count;
if (aplr)
{
data << uint64(aplr->GetGUID());
data << float(aplr->GetPositionX());
data << float(aplr->GetPositionY());
}
if (hplr)
{
data << uint64(hplr->GetGUID());
data << float(hplr->GetPositionX());
data << float(hplr->GetPositionY());
}
SendPacket(&data);
break;
}
case BATTLEGROUND_EY:
//TODO : fix me!
break;
case BATTLEGROUND_AB:
case BATTLEGROUND_AV:
{
WorldPacket data(MSG_BATTLEGROUND_PLAYER_POSITIONS, (4+4));
data << uint32(0);
data << uint32(0);
SendPacket(&data);
break;
}
default:
//maybe it is sent also in arena - do nothing
break;
aplr = ObjectAccessor::FindPlayer(guid);
if (aplr)
++count;
}
if (uint64 guid = bg->GetFlagPickerGUID(BG_TEAM_HORDE))
{
hplr = ObjectAccessor::FindPlayer(guid);
if (hplr)
++count;
}
WorldPacket data(MSG_BATTLEGROUND_PLAYER_POSITIONS, 4 + 4 + 16 * count);
data << 0;
data << count;
if (aplr)
{
data << uint64(aplr->GetGUID());
data << float(aplr->GetPositionX());
data << float(aplr->GetPositionY());
}
if (hplr)
{
data << uint64(hplr->GetGUID());
data << float(hplr->GetPositionX());
data << float(hplr->GetPositionY());
}
SendPacket(&data);
}
void WorldSession::HandlePVPLogDataOpcode(WorldPacket & /*recv_data*/)