Scripts/Auchindoun: Updates Pandemonius to EventMaps/BossAI

This commit is contained in:
Nyeriah
2014-09-05 14:41:13 -03:00
parent 245be07d2c
commit 8b9726514f

View File

@@ -25,18 +25,26 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "mana_tombs.h"
enum Pandemonius
enum Texts
{
SAY_AGGRO = 0,
SAY_KILL = 1,
SAY_DEATH = 2,
EMOTE_DARK_SHELL = 3,
EMOTE_DARK_SHELL = 3
};
SPELL_VOID_BLAST = 32325,
H_SPELL_VOID_BLAST = 38760,
SPELL_DARK_SHELL = 32358,
H_SPELL_DARK_SHELL = 38759
enum Spells
{
SPELL_VOID_BLAST = 32325,
SPELL_DARK_SHELL = 32358
};
enum Events
{
EVENT_VOID_BLAST = 1,
EVENT_DARK_SHELL
};
@@ -45,26 +53,17 @@ class boss_pandemonius : public CreatureScript
public:
boss_pandemonius() : CreatureScript("boss_pandemonius") { }
CreatureAI* GetAI(Creature* creature) const override
struct boss_pandemoniusAI : public BossAI
{
return new boss_pandemoniusAI(creature);
}
struct boss_pandemoniusAI : public ScriptedAI
{
boss_pandemoniusAI(Creature* creature) : ScriptedAI(creature)
boss_pandemoniusAI(Creature* creature) : BossAI(creature, DATA_PANDEMONIUS)
{
VoidBlastCounter = 0;
}
uint32 VoidBlast_Timer;
uint32 DarkShell_Timer;
uint32 VoidBlast_Counter;
void Reset() override
{
VoidBlast_Timer = 8000 + rand32() % 15000;
DarkShell_Timer = 20000;
VoidBlast_Counter = 0;
_Reset();
VoidBlastCounter = 0;
}
void JustDied(Unit* /*killer*/) override
@@ -79,48 +78,54 @@ public:
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
Talk(SAY_AGGRO);
events.ScheduleEvent(EVENT_DARK_SHELL, 20000);
events.ScheduleEvent(EVENT_VOID_BLAST, urand(8000, 23000));
}
void UpdateAI(uint32 diff) override
void ExecuteEvent(uint32 eventId) override
{
if (!UpdateVictim())
return;
if (VoidBlast_Timer <= diff)
switch (eventId)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(target, SPELL_VOID_BLAST);
VoidBlast_Timer = 500;
++VoidBlast_Counter;
}
case EVENT_VOID_BLAST:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(target, SPELL_VOID_BLAST);
++VoidBlastCounter;
}
if (VoidBlast_Counter == 5)
{
VoidBlast_Timer = 15000 + rand32() % 10000;
VoidBlast_Counter = 0;
}
} else VoidBlast_Timer -= diff;
if (!VoidBlast_Counter)
{
if (DarkShell_Timer <= diff)
{
if (VoidBlastCounter == 5)
{
VoidBlastCounter = 0;
events.ScheduleEvent(EVENT_VOID_BLAST, urand(15000, 25000));
}
else
{
events.ScheduleEvent(EVENT_VOID_BLAST, 500);
events.DelayEvents(EVENT_DARK_SHELL, 500);
}
break;
case EVENT_DARK_SHELL:
if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
Talk(EMOTE_DARK_SHELL);
DoCast(me, SPELL_DARK_SHELL);
DarkShell_Timer = 20000;
} else DarkShell_Timer -= diff;
events.ScheduleEvent(EVENT_DARK_SHELL, 20000);
break;
default:
break;
}
DoMeleeAttackIfReady();
}
private:
uint32 VoidBlastCounter;
};
CreatureAI* GetAI(Creature* creature) const override
{
return GetManaTombsAI<boss_pandemoniusAI>(creature);
}
};
void AddSC_boss_pandemonius()