Merge pull request #6470 from Svannon/master

Core/AI - Fix Evade Bug
This commit is contained in:
Nay
2012-05-07 16:02:15 -07:00

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@@ -25,7 +25,6 @@
void HomeMovementGenerator<Creature>::Initialize(Creature & owner)
{
owner.AddUnitState(UNIT_STATE_EVADE);
_setTargetLocation(owner);
}