Core/AH: Code cleanup

Remove unused paramters from RemoveAuction(), kept till now for compatibility with ahbot patch.
Reverts 28dffbee11
This commit is contained in:
jackpoz
2014-10-26 19:37:07 +01:00
parent d924553002
commit 8d39ad435a
3 changed files with 5 additions and 7 deletions

View File

@@ -432,7 +432,7 @@ void AuctionHouseObject::AddAuction(AuctionEntry* auction)
sScriptMgr->OnAuctionAdd(this, auction);
}
bool AuctionHouseObject::RemoveAuction(AuctionEntry* auction, uint32 /*itemEntry*/)
bool AuctionHouseObject::RemoveAuction(AuctionEntry* auction)
{
bool wasInMap = AuctionsMap.erase(auction->Id) ? true : false;
@@ -489,7 +489,7 @@ void AuctionHouseObject::Update()
auction->DeleteFromDB(trans);
sAuctionMgr->RemoveAItem(auction->itemGUIDLow);
RemoveAuction(auction, auction->itemEntry);
RemoveAuction(auction);
}
// Run DB changes

View File

@@ -117,7 +117,7 @@ class AuctionHouseObject
void AddAuction(AuctionEntry* auction);
bool RemoveAuction(AuctionEntry* auction, uint32 itemEntry);
bool RemoveAuction(AuctionEntry* auction);
void Update();

View File

@@ -501,9 +501,8 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
auction->DeleteFromDB(trans);
uint32 itemEntry = auction->itemEntry;
sAuctionMgr->RemoveAItem(auction->itemGUIDLow);
auctionHouse->RemoveAuction(auction, itemEntry);
auctionHouse->RemoveAuction(auction);
}
player->SaveInventoryAndGoldToDB(trans);
CharacterDatabase.CommitTransaction(trans);
@@ -581,9 +580,8 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
auction->DeleteFromDB(trans);
CharacterDatabase.CommitTransaction(trans);
uint32 itemEntry = auction->itemEntry;
sAuctionMgr->RemoveAItem(auction->itemGUIDLow);
auctionHouse->RemoveAuction(auction, itemEntry);
auctionHouse->RemoveAuction(auction);
}
//called when player lists his bids