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Core/PacketIO: Enable SMSG_GM_TICKET_SYSTEM_STATUS, SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, SMSG_PLAY_SCENE and SMSG_QUERY_ITEM_TEXT_RESPONSE
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@@ -1124,7 +1124,7 @@ void OpcodeTable::Initialize()
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOD_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
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@@ -1384,7 +1384,7 @@ void OpcodeTable::Initialize()
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_RECEIVED_MAIL, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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@@ -1446,7 +1446,7 @@ void OpcodeTable::Initialize()
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPEAKERBOT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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@@ -1467,7 +1467,7 @@ void OpcodeTable::Initialize()
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GAME_OBJECT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GARRISON_CREATURE_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GUILD_INFO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_NPC_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PAGE_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
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