Fear No Evil changes

This commit is contained in:
Mihapro
2014-09-30 01:14:24 +02:00
parent f3f81f6b0b
commit 8ecbedccb7
2 changed files with 51 additions and 0 deletions

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@@ -0,0 +1,23 @@
-- Fear No Evil quest updates
-- Set Health Random spell script
DELETE FROM `spell_script_names` WHERE `spell_id` = 53034;
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(53034, 'spell_q28813_set_health_random');
-- More accurate times, added random emote script, corrected target_type field to face player.
DELETE FROM `smart_scripts` WHERE `entryorguid` = 5004700 AND `source_type` = 9;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(5004700, 9, 0, 0, 0, 0, 100, 1, 1000, 1000, 0, 0, 91, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Stand up'),
(5004700, 9, 1, 0, 0, 0, 100, 0, 1200, 1200, 0, 0, 66, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Face Player'),
(5004700, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 10, 4, 5, 22, 25, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Random Emote'),
(5004700, 9, 3, 0, 0, 0, 100, 1, 200, 200, 0, 0, 1, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Say line 0 (random)'),
(5004700, 9, 4, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 59, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Set Run'),
(5004700, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 53, 1, 50047, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Start WP movement');
-- BroadcastTextIds
UPDATE `creature_text` SET `BroadcastTextId`=49916 WHERE `entry`=50047 AND `groupid`=0 AND `id`=0;
UPDATE `creature_text` SET `BroadcastTextId`=49918 WHERE `entry`=50047 AND `groupid`=0 AND `id`=1;
UPDATE `creature_text` SET `BroadcastTextId`=49919 WHERE `entry`=50047 AND `groupid`=0 AND `id`=2;
UPDATE `creature_text` SET `BroadcastTextId`=49917 WHERE `entry`=50047 AND `groupid`=0 AND `id`=3;
UPDATE `creature_text` SET `BroadcastTextId`=49922 WHERE `entry`=50047 AND `groupid`=0 AND `id`=4;
UPDATE `creature_text` SET `BroadcastTextId`=49915 WHERE `entry`=50047 AND `groupid`=0 AND `id`=5;

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@@ -2446,6 +2446,33 @@ public:
}
};
class spell_q28813_set_health_random : public SpellScriptLoader
{
public:
spell_q28813_set_health_random() : SpellScriptLoader("spell_q28813_set_health_random") { }
class spell_q28813_set_health_random_SpellScript : public SpellScript
{
PrepareSpellScript(spell_q28813_set_health_random_SpellScript);
void HandleDummyEffect()
{
Unit* caster = GetCaster();
caster->SetHealth(caster->CountPctFromMaxHealth(urand(3, 5)*10));
}
void Register() override
{
OnCast += SpellCastFn(spell_q28813_set_health_random_SpellScript::HandleDummyEffect);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_q28813_set_health_random_SpellScript();
}
};
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -2505,4 +2532,5 @@ void AddSC_quest_spell_scripts()
new spell_q14100_q14111_make_player_destroy_totems();
new spell_q10929_fumping();
new spell_q28813_get_our_boys_back_dummy();
new spell_q28813_set_health_random();
}