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Fear No Evil changes
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23
sql/updates/world/2014_09_29_05_world_434.sql
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23
sql/updates/world/2014_09_29_05_world_434.sql
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@@ -0,0 +1,23 @@
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-- Fear No Evil quest updates
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-- Set Health Random spell script
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DELETE FROM `spell_script_names` WHERE `spell_id` = 53034;
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(53034, 'spell_q28813_set_health_random');
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-- More accurate times, added random emote script, corrected target_type field to face player.
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DELETE FROM `smart_scripts` WHERE `entryorguid` = 5004700 AND `source_type` = 9;
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(5004700, 9, 0, 0, 0, 0, 100, 1, 1000, 1000, 0, 0, 91, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Stand up'),
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(5004700, 9, 1, 0, 0, 0, 100, 0, 1200, 1200, 0, 0, 66, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Face Player'),
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(5004700, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 10, 4, 5, 22, 25, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Random Emote'),
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(5004700, 9, 3, 0, 0, 0, 100, 1, 200, 200, 0, 0, 1, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Say line 0 (random)'),
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(5004700, 9, 4, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 59, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Set Run'),
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(5004700, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 53, 1, 50047, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Injured Stormwind Infantry - Actionlist - Start WP movement');
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-- BroadcastTextIds
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UPDATE `creature_text` SET `BroadcastTextId`=49916 WHERE `entry`=50047 AND `groupid`=0 AND `id`=0;
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UPDATE `creature_text` SET `BroadcastTextId`=49918 WHERE `entry`=50047 AND `groupid`=0 AND `id`=1;
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UPDATE `creature_text` SET `BroadcastTextId`=49919 WHERE `entry`=50047 AND `groupid`=0 AND `id`=2;
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UPDATE `creature_text` SET `BroadcastTextId`=49917 WHERE `entry`=50047 AND `groupid`=0 AND `id`=3;
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UPDATE `creature_text` SET `BroadcastTextId`=49922 WHERE `entry`=50047 AND `groupid`=0 AND `id`=4;
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UPDATE `creature_text` SET `BroadcastTextId`=49915 WHERE `entry`=50047 AND `groupid`=0 AND `id`=5;
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@@ -2446,6 +2446,33 @@ public:
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}
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};
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class spell_q28813_set_health_random : public SpellScriptLoader
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{
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public:
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spell_q28813_set_health_random() : SpellScriptLoader("spell_q28813_set_health_random") { }
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class spell_q28813_set_health_random_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_q28813_set_health_random_SpellScript);
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void HandleDummyEffect()
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{
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Unit* caster = GetCaster();
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caster->SetHealth(caster->CountPctFromMaxHealth(urand(3, 5)*10));
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}
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void Register() override
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{
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OnCast += SpellCastFn(spell_q28813_set_health_random_SpellScript::HandleDummyEffect);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_q28813_set_health_random_SpellScript();
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}
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};
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void AddSC_quest_spell_scripts()
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{
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new spell_q55_sacred_cleansing();
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@@ -2505,4 +2532,5 @@ void AddSC_quest_spell_scripts()
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new spell_q14100_q14111_make_player_destroy_totems();
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new spell_q10929_fumping();
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new spell_q28813_get_our_boys_back_dummy();
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new spell_q28813_set_health_random();
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}
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