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fixed build
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@@ -44,7 +44,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recvData)
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if (movementInfo.guid != vehicleGUID)
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{
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TC_LOG_ERROR("network", "Player %s tried to dismiss a controlled vehicle (%s) that he has no control over. Possible cheater or malformed packet.",
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GetPlayer()->GetGUID().GetCounter(), movementInfo.guid.ToString().c_str());
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GetPlayer()->GetGUID().ToString().c_str(), movementInfo.guid.ToString().c_str());
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return;
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}
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