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Game/GameObject: Fix Spellcast for 'Silithyst'
by @Whoami updates #14637
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@@ -1757,6 +1757,9 @@ void GameObject::Use(Unit* user)
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return;
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}
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if (Player* player = user->ToPlayer())
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sOutdoorPvPMgr->HandleCustomSpell(player, spellId, this);
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if (spellCaster)
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spellCaster->CastSpell(user, spellInfo, triggered);
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else
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