[8308] More generic code for new continent spell casting including fly form/mounts. Author: VladimirMangos

* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
      SpellMgr::GetSpellAllowedInLocationError.
    * Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
    * For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
    * Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
    * Allow in `spell_area` have data deepndent from ghost auras

    This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-05 16:33:34 -05:00
parent 31f989fab9
commit 907342d5b0
4 changed files with 40 additions and 31 deletions

View File

@@ -2471,10 +2471,15 @@ void SpellMgr::LoadSpellAreas()
continue;
}
if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY && spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_PHASE)
switch(spellInfo->EffectApplyAuraName[0])
{
sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase aura in effect 0", spell,abs(spellArea.auraSpell));
continue;
case SPELL_AURA_DUMMY:
case SPELL_AURA_PHASE:
case SPELL_AURA_GHOST:
break;
default:
sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy/phase/ghost aura in effect 0", spell,abs(spellArea.auraSpell));
continue;
}
if(abs(spellArea.auraSpell)==spellArea.spellId)
@@ -2567,8 +2572,12 @@ void SpellMgr::LoadSpellAreas()
SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spellInfo, uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player)
{
// allow in GM-mode
if (player && player->isGameMaster())
return SPELL_CAST_OK;
// normal case
if( spellInfo->AreaGroupId > 0)
if (spellInfo->AreaGroupId > 0)
{
bool found = false;
AreaGroupEntry const* groupEntry = sAreaGroupStore.LookupEntry(spellInfo->AreaGroupId);
@@ -2587,9 +2596,18 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
return SPELL_FAILED_INCORRECT_AREA;
}
// continent limitation (virtual continent)
if (spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND)
{
uint32 v_map = GetVirtualMapForMapAndZone(map_id, zone_id);
MapEntry const* mapEntry = sMapStore.LookupEntry(v_map);
if(!mapEntry || mapEntry->addon < 1 || !mapEntry->IsContinent())
return SPELL_FAILED_INCORRECT_AREA;
}
// DB base check (if non empty then must fit at least single for allow)
SpellAreaMapBounds saBounds = spellmgr.GetSpellAreaMapBounds(spellInfo->Id);
if(saBounds.first != saBounds.second)
if (saBounds.first != saBounds.second)
{
for(SpellAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
{
@@ -2616,21 +2634,21 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
case 44535: // Spirit Heal (mana)
{
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
if(!mapEntry)
if (!mapEntry)
return SPELL_FAILED_INCORRECT_AREA;
return mapEntry->IsBattleGround() && player && player->InBattleGround() ? SPELL_CAST_OK : SPELL_FAILED_REQUIRES_AREA;
}
case 44521: // Preparation
{
if(!player)
if (!player)
return SPELL_FAILED_REQUIRES_AREA;
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
if(!mapEntry)
if (!mapEntry)
return SPELL_FAILED_INCORRECT_AREA;
if(!mapEntry->IsBattleGround())
if (!mapEntry->IsBattleGround())
return SPELL_FAILED_REQUIRES_AREA;
BattleGround* bg = player->GetBattleGround();
@@ -2642,14 +2660,14 @@ SpellCastResult SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spell
case 35775: // Green Team (Horde)
{
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
if(!mapEntry)
if (!mapEntry)
return SPELL_FAILED_INCORRECT_AREA;
return mapEntry->IsBattleArena() && player && player->InBattleGround() ? SPELL_CAST_OK : SPELL_FAILED_REQUIRES_AREA;
}
case 32727: // Arena Preparation
{
if(!player)
if (!player)
return SPELL_FAILED_REQUIRES_AREA;
MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);