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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 10:26:28 +01:00
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts: src/server/game/Battlegrounds/Battleground.cpp src/server/game/Battlegrounds/Battleground.h src/server/game/DataStores/DBCEnums.h src/server/game/Entities/Player/Player.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Miscellaneous/SharedDefines.h src/server/game/Quests/QuestDef.cpp src/server/game/Quests/QuestDef.h src/server/game/Server/Protocol/Opcodes.cpp src/server/game/Server/Protocol/Opcodes.h src/server/scripts/Commands/cs_reload.cpp
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@@ -121,7 +121,6 @@ public:
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{ "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL},
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{ "points_of_interest", SEC_ADMINISTRATOR, true, &HandleReloadPointsOfInterestCommand, "", NULL },
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{ "prospecting_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL },
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{ "quest_end_scripts", SEC_ADMINISTRATOR, true, &HandleReloadQuestEndScriptsCommand, "", NULL },
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{ "quest_poi", SEC_ADMINISTRATOR, true, &HandleReloadQuestPOICommand, "", NULL },
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{ "quest_template", SEC_ADMINISTRATOR, true, &HandleReloadQuestTemplateCommand, "", NULL },
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{ "reference_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL },
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@@ -257,7 +256,6 @@ public:
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts...");
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HandleReloadGameObjectScriptsCommand(handler, "a");
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HandleReloadEventScriptsCommand(handler, "a");
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HandleReloadQuestEndScriptsCommand(handler, "a");
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HandleReloadSpellScriptsCommand(handler, "a");
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handler->SendGlobalGMSysMessage("DB tables `*_scripts` reloaded.");
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HandleReloadDbScriptStringCommand(handler, "a");
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@@ -1006,23 +1004,6 @@ public:
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return true;
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}
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static bool HandleReloadQuestEndScriptsCommand(ChatHandler* handler, const char* args)
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{
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if (sScriptMgr->IsScriptScheduled())
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{
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handler->SendSysMessage("DB scripts used currently, please attempt reload later.");
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (*args != 'a')
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `quest_end_scripts`...");
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sObjectMgr->LoadQuestEndScripts();
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if (*args != 'a')
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handler->SendGlobalGMSysMessage("DB table `quest_end_scripts` reloaded.");
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return true;
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}
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@@ -1006,7 +1006,7 @@ class boss_icehowl : public CreatureScript
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events.ScheduleEvent(EVENT_WHIRL, urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS));
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return;
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case EVENT_MASSIVE_CRASH:
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me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 20.0f, 20.0f); // 1: Middle of the room
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me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 20.0f, 20.0f, 0); // 1: Middle of the room
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SetCombatMovement(false);
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me->AttackStop();
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_stage = 7; //Invalid (Do nothing more than move)
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@@ -1059,7 +1059,7 @@ class boss_icehowl : public CreatureScript
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_trampleTargetY = target->GetPositionY();
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_trampleTargetZ = target->GetPositionZ();
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// 2: Hop Backwards
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me->GetMotionMaster()->MoveJump(2*me->GetPositionX() - _trampleTargetX, 2*me->GetPositionY() - _trampleTargetY, me->GetPositionZ(), 30.0f, 20.0f);
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me->GetMotionMaster()->MoveJump(2*me->GetPositionX() - _trampleTargetX, 2*me->GetPositionY() - _trampleTargetY, me->GetPositionZ(), 30.0f, 20.0f, 0);
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_stage = 7; //Invalid (Do nothing more than move)
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}
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else
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@@ -226,13 +226,13 @@ class boss_ick : public CreatureScript
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case EVENT_TOXIC_WASTE:
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if (Creature* krick = GetKrick())
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
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krick->CastSpell(target, SPELL_TOXIC_WASTE, TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE);
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krick->CastSpell(target, SPELL_TOXIC_WASTE);
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events.ScheduleEvent(EVENT_TOXIC_WASTE, urand(7000, 10000));
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break;
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case EVENT_SHADOW_BOLT:
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if (Creature* krick = GetKrick())
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
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krick->CastSpell(target, SPELL_SHADOW_BOLT, TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE);
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krick->CastSpell(target, SPELL_SHADOW_BOLT);
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events.ScheduleEvent(EVENT_SHADOW_BOLT, 15000);
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return;
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case EVENT_MIGHTY_KICK:
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@@ -322,7 +322,7 @@ class boss_krick : public CreatureScript
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void KilledUnit(Unit* victim)
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{
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if (victim == me)
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if (victim->GetTypeId() != TYPEID_PLAYER)
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return;
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Talk(SAY_KRICK_SLAY);
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@@ -31,7 +31,9 @@ enum eSays
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SAY_AGGRO = 0,
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SAY_KILL = 1,
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SAY_TREE = 2,
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SAY_DEATH = 3
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SAY_SUMMON = 3,
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SAY_DEATH = 4,
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SAY_OOC_RANDOM = 5,
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};
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enum eSpells
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