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Scripts/Zul'Drak: GO Scourge Enclosure - Delay Despawn of Dummy to ensure Explosion
(cherry picked from commit de99d9e15b)
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@@ -313,7 +313,7 @@ public:
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{
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player->KilledMonsterCredit(gymerDummy->GetEntry(), gymerDummy->GetGUID());
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gymerDummy->CastSpell(gymerDummy, SPELL_GYMER_LOCK_EXPLOSION, true);
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gymerDummy->DespawnOrUnsummon();
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gymerDummy->DespawnOrUnsummon(4 * IN_MILLISECONDS);
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}
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}
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return true;
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