Core/Pets: Initialize petlevel before synchronizing with owner

--HG--
branch : trunk
This commit is contained in:
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2010-10-10 04:23:08 +02:00
parent f358de5437
commit 91b48b33dc

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@@ -229,11 +229,13 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petentry, uint32 petnumber, bool c
SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped here
SetCreatorGUID(owner->GetGUID());
SetLevel(petlevel);
SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, fields[5].GetUInt32());
SynchronizeLevelWithOwner();
SetReactState(ReactStates(fields[6].GetUInt8()));
SetCanModifyStats(true);
if (getPetType() == SUMMON_PET && !current) //all (?) summon pets come with full health when called, but not when they are current