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Core/SmartScripts: Reserve SMART_ACTION_PLAY_CINEMATIC
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@@ -583,7 +583,8 @@ enum SMART_ACTION
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SMART_ACTION_RESPAWN_BY_SPAWNID = 133, // spawnType, spawnId
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SMART_ACTION_INVOKER_CAST = 134, // spellID, castFlags
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SMART_ACTION_END = 135
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SMART_ACTION_PLAY_CINEMATIC = 135, // don't use on 3.3.5a
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SMART_ACTION_END = 136
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};
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struct SmartAction
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