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Core/Object: Re-add a line that somehow got removed in a merge
Thanks Warpten for noticing
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@@ -1014,6 +1014,7 @@ void Object::_SetUpdateBits(UpdateMask* updateMask, Player* target) const
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valCount = PLAYER_END_NOT_SELF;
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for (uint16 index = 0; index < valCount; ++index)
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if (_fieldNotifyFlags & flags[index] || (flags[index] & UF_FLAG_SPECIAL_INFO && hasSpecialInfo) || (_changesMask.GetBit(index) && IsUpdateFieldVisible(flags[index], isSelf, isOwner, isItemOwner, isPartyMember)))
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updateMask->SetBit(index);
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}
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