Scripts/Spells: Merged 6.x beacon of Light instead of 3.3.5

This commit is contained in:
ariel-
2016-01-20 01:09:11 -03:00
parent 52b60d51e7
commit 93b31eeb4e

View File

@@ -32,7 +32,7 @@ enum PaladinSpells
{
SPELL_PALADIN_AVENGERS_SHIELD = 31935,
SPELL_PALADIN_AURA_MASTERY_IMMUNE = 64364,
SPELL_PALADIN_BEACON_OF_LIGHT_MARKER = 53563,
SPELL_PALADIN_BEACON_OF_LIGHT = 53563,
SPELL_PALADIN_BEACON_OF_LIGHT_HEAL = 53652,
SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID = 37878,
SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN = 37879,
@@ -41,12 +41,6 @@ enum PaladinSpells
SPELL_PALADIN_CONCENTRACTION_AURA = 19746,
SPELL_PALADIN_DIVINE_PURPOSE_PROC = 90174,
SPELL_PALADIN_DIVINE_SACRIFICE = 64205,
SPELL_PALADIN_BEACON_OF_LIGHT = 53563,
SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_1 = 53652,
SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_2 = 53653,
SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_3 = 53654,
SPELL_PALADIN_HOLY_LIGHT = 635,
SPELL_PALADIN_DIVINE_STORM = 53385,
SPELL_PALADIN_DIVINE_STORM_DUMMY = 54171,
SPELL_PALADIN_DIVINE_STORM_HEAL = 54172,
@@ -55,6 +49,7 @@ enum PaladinSpells
SPELL_PALADIN_FORBEARANCE = 25771,
SPELL_PALADIN_GLYPH_OF_SALVATION = 63225,
SPELL_PALADIN_HAND_OF_SACRIFICE = 6940,
SPELL_PALADIN_HOLY_LIGHT = 635,
SPELL_PALADIN_HOLY_SHOCK_R1 = 20473,
SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE = 25912,
SPELL_PALADIN_HOLY_SHOCK_R1_HEALING = 25914,
@@ -289,68 +284,6 @@ class spell_pal_avenging_wrath : public SpellScriptLoader
}
};
// 53651 - Beacon of Light
class spell_pal_beacon_of_light : public SpellScriptLoader
{
public:
spell_pal_beacon_of_light() : SpellScriptLoader("spell_pal_beacon_of_light") { }
class spell_pal_beacon_of_light_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pal_beacon_of_light_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActionTarget()->GetAura(SPELL_PALADIN_BEACON_OF_LIGHT_MARKER, GetCasterGUID()))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 heal = eventInfo.GetHealInfo()->GetHeal();
if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_PALADIN_HOLY_LIGHT)
heal = int32(CalculatePct(heal, aurEff->GetAmount()));
Unit::AuraList const& auras = GetCaster()->GetSingleCastAuras();
for (Unit::AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
{
if ((*itr)->GetId() == SPELL_PALADIN_BEACON_OF_LIGHT_MARKER)
{
std::list<AuraApplication*> applications;
(*itr)->GetApplicationList(applications);
if (applications.empty())
return;
GetCaster()->CastCustomSpell(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL, SPELLVALUE_BASE_POINT0, heal, applications.front()->GetTarget(), true, NULL, aurEff);
return;
}
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pal_beacon_of_light_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pal_beacon_of_light_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pal_beacon_of_light_AuraScript();
}
};
// 37877 - Blessing of Faith
class spell_pal_blessing_of_faith : public SpellScriptLoader
{
@@ -1028,9 +961,7 @@ class spell_pal_light_s_beacon : public SpellScriptLoader
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_BEACON_OF_LIGHT)
|| !sSpellMgr->GetSpellInfo(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_1)
|| !sSpellMgr->GetSpellInfo(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_2)
|| !sSpellMgr->GetSpellInfo(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_3)
|| !sSpellMgr->GetSpellInfo(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL)
|| !sSpellMgr->GetSpellInfo(SPELL_PALADIN_HOLY_LIGHT))
return false;
return true;
@@ -1038,7 +969,7 @@ class spell_pal_light_s_beacon : public SpellScriptLoader
bool CheckProc(ProcEventInfo& eventInfo)
{
if (GetTarget()->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT, eventInfo.GetActor()->GetGUID()))
if (eventInfo.GetActionTarget()->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT, eventInfo.GetActor()->GetGUID()))
return false;
return true;
}
@@ -1047,21 +978,23 @@ class spell_pal_light_s_beacon : public SpellScriptLoader
{
PreventDefaultAction();
SpellInfo const* procSpell = eventInfo.GetSpellInfo();
if (!procSpell)
return;
int32 heal = eventInfo.GetHealInfo()->GetHeal();
uint32 healSpellId = procSpell->IsRankOf(sSpellMgr->GetSpellInfo(SPELL_PALADIN_HOLY_LIGHT)) ? SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_1 : SPELL_PALADIN_BEACON_OF_LIGHT_HEAL_3;
uint32 heal = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount());
if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_PALADIN_HOLY_LIGHT)
heal = int32(CalculatePct(heal, aurEff->GetAmount()));
Unit* beaconTarget = GetCaster();
if (!beaconTarget || !beaconTarget->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT, eventInfo.GetActor()->GetGUID()))
return;
/// @todo: caster must be the healed unit to perform distance checks correctly
/// but that will break animation on clientside
/// caster in spell packets must be the healing unit
eventInfo.GetActor()->CastCustomSpell(healSpellId, SPELLVALUE_BASE_POINT0, heal, beaconTarget, true);
Unit::AuraList const& auras = GetCaster()->GetSingleCastAuras();
for (Aura* const& aura : auras)
{
if (aura->GetId() == SPELL_PALADIN_BEACON_OF_LIGHT)
{
std::list<AuraApplication*> applications;
aura->GetApplicationList(applications);
if (!applications.empty())
eventInfo.GetActor()->CastCustomSpell(SPELL_PALADIN_BEACON_OF_LIGHT_HEAL, SPELLVALUE_BASE_POINT0, heal, applications.front()->GetTarget(), true);
return;
}
}
}
void Register() override
@@ -1345,7 +1278,6 @@ void AddSC_paladin_spell_scripts()
new spell_pal_aura_mastery();
new spell_pal_aura_mastery_immune();
new spell_pal_avenging_wrath();
new spell_pal_beacon_of_light();
new spell_pal_blessing_of_faith();
new spell_pal_divine_sacrifice();
new spell_pal_divine_storm();