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https://github.com/TrinityCore/TrinityCore.git
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Add missing file from rev 4594
--HG-- branch : trunk
This commit is contained in:
3
sql/updates/4594_world_scripts.sql
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3
sql/updates/4594_world_scripts.sql
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UPDATE `item_template` SET `ScriptName`='item_dart_gun' WHERE `entry`=44222;
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UPDATE `creature_template` SET `ScriptName`='npc_kalecgos' WHERE `entry` IN (24844, 24848);
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@@ -0,0 +1,145 @@
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/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* ScriptData
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SDName: Magisters_Terrace
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SD%Complete: 100
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SDComment: Quest support: 11490(post-event)
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SDCategory: Magisters Terrace
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EndScriptData */
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/* ContentData
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npc_kalecgos
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EndContentData */
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#include "precompiled.h"
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/*######
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## npc_kalecgos
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######*/
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enum
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{
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SPELL_TRANSFORM_TO_KAEL = 44670,
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NPC_KAEL = 24848, //human form entry
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POINT_ID_LAND = 1
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};
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const float afKaelLandPoint[] = {225.045, -276.236, -5.434};
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#define GOSSIP_ITEM_KAEL_1 "Who are you?"
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#define GOSSIP_ITEM_KAEL_2 "What can we do to assist you?"
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#define GOSSIP_ITEM_KAEL_3 "What brings you to the Sunwell?"
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#define GOSSIP_ITEM_KAEL_4 "You're not alone here?"
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#define GOSSIP_ITEM_KAEL_5 "What would Kil'jaeden want with a mortal woman?"
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// This is friendly keal that appear after used Orb.
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// If we assume DB handle summon, summon appear somewhere outside the platform where Orb is
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struct TRINITY_DLL_DECL npc_kalecgosAI : public ScriptedAI
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{
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npc_kalecgosAI(Creature* pCreature) : ScriptedAI(pCreature) { }
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uint32 m_uiTransformTimer;
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void Reset()
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{
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m_uiTransformTimer = 0;
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// we must assume he appear as dragon somewhere outside the platform of orb, and then move directly to here
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if (m_creature->GetEntry() != NPC_KAEL)
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m_creature->GetMotionMaster()->MovePoint(POINT_ID_LAND, afKaelLandPoint[0], afKaelLandPoint[1], afKaelLandPoint[2]);
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}
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void MovementInform(uint32 uiType, uint32 uiPointId)
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{
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if (uiType != POINT_MOTION_TYPE)
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return;
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if (uiPointId == POINT_ID_LAND)
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m_uiTransformTimer = MINUTE*IN_MILISECONDS;
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}
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void UpdateAI(const uint32 uiDiff)
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{
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if (m_uiTransformTimer)
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{
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if (m_uiTransformTimer < uiDiff)
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{
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// Transform and update entry, now ready for quest/read gossip
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m_creature->CastSpell(m_creature,SPELL_TRANSFORM_TO_KAEL,false);
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m_creature->UpdateEntry(NPC_KAEL);
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m_uiTransformTimer = 0;
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}else m_uiTransformTimer -= uiDiff;
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}
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}
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};
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CreatureAI* GetAI_npc_kalecgos(Creature* pCreature)
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{
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return new npc_kalecgosAI(pCreature);
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}
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bool GossipHello_npc_kalecgos(Player* pPlayer, Creature* pCreature)
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{
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if (pCreature->isQuestGiver())
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pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
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pPlayer->SEND_GOSSIP_MENU(12498, pCreature->GetGUID());
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return true;
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}
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bool GossipSelect_npc_kalecgos(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
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{
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switch(uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
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pPlayer->SEND_GOSSIP_MENU(12500, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+1:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
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pPlayer->SEND_GOSSIP_MENU(12502, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+2:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->SEND_GOSSIP_MENU(12606, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+3:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
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pPlayer->SEND_GOSSIP_MENU(12607, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+4:
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pPlayer->SEND_GOSSIP_MENU(12608, pCreature->GetGUID());
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break;
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}
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return true;
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}
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void AddSC_magisters_terrace()
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{
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Script *newscript;
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newscript = new Script;
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newscript->Name = "npc_kalecgos";
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newscript->GetAI = &GetAI_npc_kalecgos;
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newscript->pGossipHello = &GossipHello_npc_kalecgos;
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newscript->pGossipSelect = &GossipSelect_npc_kalecgos;
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newscript->RegisterSelf();
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}
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