* Implemented WUPDATE_CLEANDB timer to clean logs table of old entries.

* New config option: LogDB.Opt.ClearInterval - time in minutes between each call to cleanup.
* New config option: LogDB.Opt.ClearTime - maximum time in seconds to keep old log entries.

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2009-03-25 15:21:32 +01:00
parent 82e966e5f2
commit 942e93fbcb
3 changed files with 46 additions and 0 deletions

View File

@@ -831,6 +831,22 @@ void World::LoadConfigSettings(bool reload)
m_timers[WUPDATE_UPTIME].Reset();
}
// log db cleanup interval
m_configs[CONFIG_LOGDB_CLEARINTERVAL] = sConfig.GetIntDefault("LogDB.Opt.ClearInternval", 10);
if(int32(m_configs[CONFIG_LOGDB_CLEARINTERVAL]) <= 0)
{
sLog.outError("LogDB.Opt.ClearInternval (%i) must be > 0, set to default 10.", m_configs[CONFIG_LOGDB_CLEARINTERVAL]);
m_configs[CONFIG_LOGDB_CLEARINTERVAL] = 10;
}
if(reload)
{
m_timers[WUPDATE_CLEANDB].SetInterval(m_configs[CONFIG_LOGDB_CLEARINTERVAL] * MINUTE * IN_MILISECONDS);
m_timers[WUPDATE_CLEANDB].Reset();
}
m_configs[CONFIG_LOGDB_CLEARTIME] = sConfig.GetIntDefault("LogDB.Opt.ClearTime", 1209600); // 14 days default
sLog.outString("Will clear `logs` table of entries older than %i seconds every %u milliseconds.",
m_configs[CONFIG_LOGDB_CLEARTIME], m_configs[CONFIG_LOGDB_CLEARINTERVAL]);
m_configs[CONFIG_SKILL_CHANCE_ORANGE] = sConfig.GetIntDefault("SkillChance.Orange",100);
m_configs[CONFIG_SKILL_CHANCE_YELLOW] = sConfig.GetIntDefault("SkillChance.Yellow",75);
m_configs[CONFIG_SKILL_CHANCE_GREEN] = sConfig.GetIntDefault("SkillChance.Green",25);
@@ -1466,6 +1482,8 @@ void World::SetInitialWorldSettings()
//Update "uptime" table based on configuration entry in minutes.
m_timers[WUPDATE_CORPSES].SetInterval(20*MINUTE*IN_MILISECONDS);
//erase corpses every 20 minutes
m_timers[WUPDATE_CLEANDB].SetInterval(m_configs[CONFIG_LOGDB_CLEARINTERVAL]*MINUTE*IN_MILISECONDS);
// clean logs table every 14 days by default
//to set mailtimer to return mails every day between 4 and 5 am
//mailtimer is increased when updating auctions
@@ -1694,6 +1712,20 @@ void World::Update(uint32 diff)
WorldDatabase.PExecute("UPDATE uptime SET uptime = %d, maxplayers = %d WHERE starttime = " I64FMTD, tmpDiff, maxClientsNum, uint64(m_startTime));
}
/// <li> Clean logs table
if(sWorld.getConfig(CONFIG_LOGDB_CLEARTIME) > 0) // if not enabled, ignore the timer
{
if (m_timers[WUPDATE_CLEANDB].Passed())
{
uint32 tmpDiff = (m_gameTime - m_startTime);
uint32 maxClientsNum = sWorld.GetMaxActiveSessionCount();
m_timers[WUPDATE_CLEANDB].Reset();
LoginDatabase.PExecute("DELETE FROM logs WHERE (time + %u) < %u;",
sWorld.getConfig(CONFIG_LOGDB_CLEARTIME), uint64(time(0)));
}
}
/// <li> Handle all other objects
if (m_timers[WUPDATE_OBJECTS].Passed())
{

View File

@@ -68,6 +68,7 @@ enum WorldTimers
WUPDATE_UPTIME = 4,
WUPDATE_CORPSES = 5,
WUPDATE_EVENTS = 6,
WUPDATE_CLEANDB = 7,
WUPDATE_COUNT = 7
};
@@ -224,6 +225,8 @@ enum WorldConfigs
CONFIG_CHATLOG_GUILD,
CONFIG_CHATLOG_PUBLIC,
CONFIG_CHATLOG_ADDON,
CONFIG_LOGDB_CLEARINTERVAL,
CONFIG_LOGDB_CLEARTIME,
CONFIG_VALUE_COUNT
};

View File

@@ -163,6 +163,15 @@ EAIErrorLevel = 2
# Update realm uptime period in minutes (for save data in 'uptime' table). Must be > 0
# Default: 10 (minutes)
#
# LogDB.Opt.ClearInterval
# Time for the WUPDATE_CLEANDB timer that clears the `logs` table of old entries. Must be > 0.
# Default: 10 (minutes)
#
# LogDB.Opt.ClearTime
# The maximum time in seconds of old `logs` table entries to keep.
# Default: 1209600 (14 days)
# 0 - don't clear
#
# MaxCoreStuckTime
# Periodically check if the process got freezed, if this is the case force crash after the specified
# amount of seconds. Must be > 0. Recommended > 10 secs if you use this.
@@ -195,6 +204,8 @@ vmap.ignoreSpellIds = "7720"
DetectPosCollision = 1
TargetPosRecalculateRange = 1.5
UpdateUptimeInterval = 10
LogDB.Opt.ClearInterval = 10
LogDB.Opt.ClearTime = 1209600
MaxCoreStuckTime = 0
AddonChannel = 1