[svn] * Windows 32/64 compilation fix after Rev.20

--HG--
branch : trunk
This commit is contained in:
Neo2003
2008-10-06 12:01:03 -05:00
parent ead15d48af
commit 954fd22ab0
3 changed files with 0 additions and 22 deletions

View File

@@ -636,12 +636,6 @@
<File
RelativePath="..\..\src\game\ObjectMgr.h">
</File>
<File
RelativePath="..\..\src\game\ObjectPosSelector.cpp">
</File>
<File
RelativePath="..\..\src\game\ObjectPosSelector.h">
</File>
<File
RelativePath="..\..\src\game\Pet.cpp">
</File>

View File

@@ -1026,14 +1026,6 @@
RelativePath="..\..\src\game\ObjectMgr.h"
>
</File>
<File
RelativePath="..\..\src\game\ObjectPosSelector.cpp"
>
</File>
<File
RelativePath="..\..\src\game\ObjectPosSelector.h"
>
</File>
<File
RelativePath="..\..\src\game\Pet.cpp"
>

View File

@@ -1031,14 +1031,6 @@
RelativePath="..\..\src\game\ObjectMgr.h"
>
</File>
<File
RelativePath="..\..\src\game\ObjectPosSelector.cpp"
>
</File>
<File
RelativePath="..\..\src\game\ObjectPosSelector.h"
>
</File>
<File
RelativePath="..\..\src\game\Pet.cpp"
>