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* Fix bug introduced in 5831 that caused certain physical abilities to do no damage.
--HG-- branch : trunk
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@@ -4262,7 +4262,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
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// multiple weapon dmg effect workaround
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// execute only the last weapon damage
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// and handle all effects at once
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for (int j = i+i; j < 3; ++j)
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for (int j = i+1; j < 3; ++j)
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{
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switch(m_spellInfo->Effect[j])
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{
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