* Fix bug introduced in 5831 that caused certain physical abilities to do no damage.

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-10-08 16:23:36 +02:00
parent 1e8fcf16f3
commit 95bca88748

View File

@@ -4262,7 +4262,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
// multiple weapon dmg effect workaround
// execute only the last weapon damage
// and handle all effects at once
for (int j = i+i; j < 3; ++j)
for (int j = i+1; j < 3; ++j)
{
switch(m_spellInfo->Effect[j])
{