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Core/Misc: Reserve space for the data in the stores before inserting it
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@@ -389,6 +389,7 @@ void ObjectMgr::LoadCreatureTemplates()
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return;
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}
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_creatureTemplateStore.rehash(result->GetRowCount());
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uint32 count = 0;
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do
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{
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@@ -1104,6 +1105,7 @@ void ObjectMgr::LoadCreatureModelInfo()
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return;
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}
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_creatureModelStore.rehash(result->GetRowCount());
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uint32 count = 0;
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do
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@@ -1137,9 +1139,7 @@ void ObjectMgr::LoadCreatureModelInfo()
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}
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if (modelInfo.combat_reach < 0.1f)
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{
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modelInfo.combat_reach = DEFAULT_COMBAT_REACH;
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}
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++count;
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}
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@@ -1404,6 +1404,7 @@ void ObjectMgr::LoadCreatures()
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if (GetMapDifficultyData(i, Difficulty(k)))
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spawnMasks[i] |= (1 << k);
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_creatureDataStore.rehash(result->GetRowCount());
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uint32 count = 0;
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do
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{
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@@ -1420,7 +1421,6 @@ void ObjectMgr::LoadCreatures()
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}
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CreatureData& data = _creatureDataStore[guid];
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data.id = entry;
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data.mapid = fields[ 2].GetUInt32();
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data.displayid = fields[ 3].GetUInt32();
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@@ -1714,6 +1714,7 @@ void ObjectMgr::LoadGameobjects()
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if (GetMapDifficultyData(i, Difficulty(k)))
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spawnMasks[i] |= (1 << k);
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_gameObjectDataStore.rehash(result->GetRowCount());
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do
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{
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Field* fields = result->Fetch();
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@@ -2085,6 +2086,7 @@ void ObjectMgr::LoadItemTemplates()
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return;
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}
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_itemTemplateStore.rehash(result->GetRowCount());
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uint32 count = 0;
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bool enforceDBCAttributes = sWorld->getBoolConfig(CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES);
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@@ -2703,6 +2705,7 @@ void ObjectMgr::LoadItemSetNames()
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return;
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}
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_itemSetNameStore.rehash(result->GetRowCount());
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uint32 count = 0;
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do
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@@ -5166,6 +5169,7 @@ void ObjectMgr::LoadGossipText()
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sLog->outString();
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return;
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}
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_gossipTextStore.rehash(result->GetRowCount());
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int cic;
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@@ -6390,6 +6394,7 @@ void ObjectMgr::LoadGameObjectTemplate()
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return;
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}
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_gameObjectTemplateStore.rehash(result->GetRowCount());
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uint32 count = 0;
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do
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{
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@@ -385,6 +385,7 @@ struct TrinityStringLocale
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StringVector Content;
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};
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typedef std::map<uint64, uint64> LinkedRespawnContainer;
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typedef UNORDERED_MAP<uint32, CreatureData> CreatureDataContainer;
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typedef UNORDERED_MAP<uint32, GameObjectData> GameObjectDataContainer;
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