Scripts/HillsbradFoothills: Brazies' plants will now really never call for assistance anymore...

This commit is contained in:
Ovahlord
2018-08-27 04:47:20 +02:00
parent d3b9316cc2
commit 95dd1a4d54

View File

@@ -745,8 +745,6 @@ class npc_brazie_fertilitize_o_tron_2000 : public CreatureScript
void IsSummonedBy(Unit* summoner) override
{
me->m_CombatDistance = 3.0f;
me->SetNoCallAssistance(true);
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
if (Creature* vehicle = summoner->GetVehicleCreatureBase())
@@ -754,7 +752,7 @@ class npc_brazie_fertilitize_o_tron_2000 : public CreatureScript
vehicle->AI()->JustSummoned(me);
}
void AttackStart(Unit* who) override
void AttackStart(Unit* who) override
{
if (me->GetPosition().GetExactDist(who->GetPosition()) > 3.0f)
return;
@@ -834,7 +832,6 @@ class npc_brazie_spot : public CreatureScript
void Initialize()
{
me->SetNoCallAssistance(true);
_currentEntry = me->GetEntry();
}
@@ -882,6 +879,7 @@ class npc_brazie_spot : public CreatureScript
if (pos.HasInLine(who, 5.0f))
{
me->SetFacingToObject(spitterTarget);
me->SetNoCallAssistance(true);
CreatureAI::AttackStart(who);
}
}
@@ -1039,6 +1037,7 @@ class npc_brazie_zombie : public CreatureScript
{
if (target->AI()->GetData(DATA_CURRENT_ENTRY) != NPC_EMPTY_SPOT || target->GetEntry() == NPC_FERTILITIZE_O_TRON_2000)
{
me->SetNoCallAssistance(true);
me->StopMoving();
CreatureAI::AttackStart(who);
}