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Remove a remnant from debugging code from prev. commit. (sorry)
--HG-- branch : trunk
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@@ -16295,7 +16295,6 @@ void Player::_LoadActions(QueryResult_AutoPtr result, bool /*startup*/)
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uint32 action = fields[2].GetUInt32();
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uint8 type = fields[3].GetUInt8();
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sLog.outBasic("SPEC: %u, button: %u, action %u, type %u", spec, button, action, type);
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if (ActionButton* ab = addActionButton(spec, button, action, type))
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ab->uState = ACTIONBUTTON_UNCHANGED;
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else
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