Core/Spells: cleaned up more unneeded stuff

This commit is contained in:
Ovahlord
2018-03-21 19:57:22 +01:00
parent bab697dc14
commit 963055df37

View File

@@ -1738,7 +1738,7 @@ class spell_dk_runic_empowerment : public SpellScriptLoader
}
else
{
uint8 randomRune = std::min(Trinity::Containers::SelectRandomContainerElement(cooldownRuneIndex) + 1, MAX_RUNES);
uint8 randomRune = Trinity::Containers::SelectRandomContainerElement(cooldownRuneIndex);
RuneType rune = player->GetCurrentRune(randomRune);
switch (rune)
{