Core/Creatures: Remove duplicate check for evade from Creature::CanAssistTo (#20722)

This commit is contained in:
Teppic1
2017-10-26 13:13:56 +01:00
committed by Shauren
parent 4f5ec886d0
commit 967dcc5dba

View File

@@ -2276,9 +2276,6 @@ void Creature::CallForHelp(float radius)
bool Creature::CanAssistTo(Unit const* u, Unit const* enemy, bool checkfaction /*= true*/) const
{
if (IsInEvadeMode())
return false;
// is it true?
if (!HasReactState(REACT_AGGRESSIVE))
return false;