Core/Objects: Use standard 64bit integer literals that work on all compilers

This commit is contained in:
Shauren
2012-07-14 23:52:26 +02:00
parent 27ea130b55
commit 973d6d4aea

View File

@@ -124,7 +124,7 @@ typedef UNORDERED_MAP<Player*, UpdateData> UpdateDataMapType;
struct ObjectGuid
{
public:
ObjectGuid() { _data.u64 = 0i64; }
ObjectGuid() { _data.u64 = 0LL; }
ObjectGuid(uint64 guid) { _data.u64 = guid; }
ObjectGuid(ObjectGuid const& other) { _data.u64 = other._data.u64; }