Scripts/RubySanctum: Fixed Meteor Flames

This commit is contained in:
Warpten
2015-07-27 15:36:29 +02:00
parent 8092c68e88
commit 982b59d2ec

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@@ -104,7 +104,7 @@ enum Spells
SPELL_LEAVE_TWILIGHT_REALM = 74812,
SPELL_TWILIGHT_PHASING = 74808, // Phase spell from phase 1 to phase 2
SPELL_SUMMON_TWILIGHT_PORTAL = 74809, // Summons go 202794
SPELL_SUMMON_EXIT_PORTALS = 74805, // Custom spell created in spell_dbc.
SPELL_SUMMON_EXIT_PORTALS = 74805, // Custom spell created in spell_dbc. // Used in Cataclysm, need a sniff of cata and up
SPELL_TWILIGHT_MENDING = 75509,
SPELL_TWILIGHT_REALM = 74807,
SPELL_DUSK_SHROUD = 75476,
@@ -123,20 +123,20 @@ enum Events
EVENT_TAIL_LASH = 6,
// Twilight Halion
EVENT_SOUL_CONSUMPTION = 8,
EVENT_SOUL_CONSUMPTION = 7,
// Meteor Strike
EVENT_SPAWN_METEOR_FLAME = 9,
EVENT_SPAWN_METEOR_FLAME = 8,
// Halion Controller
EVENT_START_INTRO = 10,
EVENT_INTRO_PROGRESS_1 = 11,
EVENT_INTRO_PROGRESS_2 = 12,
EVENT_INTRO_PROGRESS_3 = 13,
EVENT_CHECK_CORPOREALITY = 14,
EVENT_SHADOW_PULSARS_SHOOT = 15,
EVENT_TRIGGER_BERSERK = 16,
EVENT_TWILIGHT_MENDING = 17,
EVENT_START_INTRO = 9,
EVENT_INTRO_PROGRESS_1 = 10,
EVENT_INTRO_PROGRESS_2 = 11,
EVENT_INTRO_PROGRESS_3 = 12,
EVENT_CHECK_CORPOREALITY = 13,
EVENT_SHADOW_PULSARS_SHOOT = 14,
EVENT_TRIGGER_BERSERK = 15,
EVENT_TWILIGHT_MENDING = 16
};
enum Actions
@@ -1005,7 +1005,7 @@ class npc_meteor_strike_initial : public CreatureScript
if (HalionAI* halionAI = CAST_AI(HalionAI, owner->AI()))
{
Position const* ownerPos = halionAI->GetMeteorStrikePosition();
float randomAdjustment = frand(static_cast<float>(M_PI / 14), static_cast<float>(13 * M_PI / 14));
float randomAdjustment = frand(0.0f, static_cast<float>(M_PI / 7.0f));
float angle[4];
angle[0] = me->GetAngle(ownerPos);
angle[1] = angle[0] + randomAdjustment;
@@ -1089,12 +1089,9 @@ class npc_meteor_strike : public CreatureScript
if (_events.ExecuteEvent() == EVENT_SPAWN_METEOR_FLAME)
{
Position pos = me->GetNearPosition(5.0f, frand(static_cast<float>(-M_PI / 16), static_cast<float>(M_PI / 16)));
Position pos = me->GetNearPosition(5.0f, frand(0.0f, static_cast<float>(M_PI / 8.0f)));
if (Creature* flame = me->SummonCreature(NPC_METEOR_STRIKE_FLAME, pos, TEMPSUMMON_TIMED_DESPAWN, 25000))
{
flame->AI()->SetGUID(GetGUID());
flame->AI()->DoAction(ACTION_SUMMON_FLAME);
}
flame->AI()->SetGUID(me->GetGUID());
}
}
@@ -1126,27 +1123,7 @@ class npc_meteor_strike_flame : public CreatureScript
void SetGUID(ObjectGuid guid, int32 /*id = 0 */) override
{
_rootOwnerGuid = guid;
}
void DoAction(int32 action) override
{
if (action != ACTION_SUMMON_FLAME || _rootOwnerGuid.IsEmpty())
return;
me->CastSpell(me, SPELL_METEOR_STRIKE_FIRE_AURA_2, true);
Creature* meteorStrike = ObjectAccessor::GetCreature(*me, _rootOwnerGuid);
if (!meteorStrike || meteorStrike->AI()->GetData(DATA_SPAWNED_FLAMES) > 5)
return;
Position pos = me->GetNearPosition(5.0f, frand(static_cast<float>(-M_PI / 16), static_cast<float>(M_PI / 16)));
if (Creature* flame = me->SummonCreature(NPC_METEOR_STRIKE_FLAME, pos, TEMPSUMMON_TIMED_DESPAWN, 25000))
{
flame->AI()->SetGUID(_rootOwnerGuid);
flame->AI()->DoAction(ACTION_SUMMON_FLAME);
meteorStrike->AI()->SetData(DATA_SPAWNED_FLAMES, 1);
}
_events.ScheduleEvent(EVENT_SPAWN_METEOR_FLAME, 800);
}
void IsSummonedBy(Unit* /*summoner*/) override
@@ -1156,7 +1133,28 @@ class npc_meteor_strike_flame : public CreatureScript
controller->AI()->JustSummoned(me);
}
void UpdateAI(uint32 /*diff*/) override { }
void UpdateAI(uint32 diff) override
{
_events.Update(diff);
if (_events.ExecuteEvent() != EVENT_SPAWN_METEOR_FLAME)
return;
me->CastSpell(me, SPELL_METEOR_STRIKE_FIRE_AURA_2, true);
Creature* meteorStrike = ObjectAccessor::GetCreature(*me, _rootOwnerGuid);
if (!meteorStrike)
return;
meteorStrike->AI()->SetData(DATA_SPAWNED_FLAMES, 1);
if (meteorStrike->AI()->GetData(DATA_SPAWNED_FLAMES) > 5)
return;
Position pos = me->GetNearPosition(5.0f, frand(0.0f, static_cast<float>(M_PI / 8.0f)));
if (Creature* flame = me->SummonCreature(NPC_METEOR_STRIKE_FLAME, pos, TEMPSUMMON_TIMED_DESPAWN, 25000))
flame->AI()->SetGUID(_rootOwnerGuid);
}
void EnterEvadeMode() override { }
private: