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Scripts/MC: Rework Shazzrah script and implement spell script
Closes #13317
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3
sql/updates/world/2014_10_18_01_world.sql
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3
sql/updates/world/2014_10_18_01_world.sql
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@@ -0,0 +1,3 @@
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DELETE FROM `spell_script_names` WHERE `spell_id`=23138;
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(23138, 'spell_shazzrah_gate_dummy');
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@@ -1,6 +1,5 @@
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/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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@@ -16,33 +15,29 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Boss_Shazzrah
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SD%Complete: 75
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SDComment: Teleport NYI
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SDCategory: Molten Core
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EndScriptData */
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#include "ObjectMgr.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "molten_core.h"
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enum Spells
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{
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SPELL_ARCANE_EXPLOSION = 19712,
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SPELL_SHAZZRAH_CURSE = 19713,
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SPELL_MAGIC_GROUNDING = 19714,
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SPELL_COUNTERSPELL = 19715,
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SPELL_ARCANE_EXPLOSION = 19712,
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SPELL_SHAZZRAH_CURSE = 19713,
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SPELL_MAGIC_GROUNDING = 19714,
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SPELL_COUNTERSPELL = 19715,
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SPELL_SHAZZRAH_GATE_DUMMY = 23138, // Teleports to and attacks a random target.
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SPELL_SHAZZRAH_GATE = 23139,
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};
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enum Events
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{
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EVENT_ARCANE_EXPLOSION = 1,
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EVENT_SHAZZRAH_CURSE = 2,
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EVENT_MAGIC_GROUNDING = 3,
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EVENT_COUNTERSPELL = 4,
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EVENT_BLINK = 5,
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EVENT_ARCANE_EXPLOSION = 1,
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EVENT_ARCANE_EXPLOSION_TRIGGERED = 2,
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EVENT_SHAZZRAH_CURSE = 3,
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EVENT_MAGIC_GROUNDING = 4,
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EVENT_COUNTERSPELL = 5,
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EVENT_SHAZZRAH_GATE = 6,
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};
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class boss_shazzrah : public CreatureScript
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@@ -52,9 +47,7 @@ class boss_shazzrah : public CreatureScript
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struct boss_shazzrahAI : public BossAI
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{
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boss_shazzrahAI(Creature* creature) : BossAI(creature, BOSS_SHAZZRAH)
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{
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}
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boss_shazzrahAI(Creature* creature) : BossAI(creature, BOSS_SHAZZRAH) { }
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void EnterCombat(Unit* target) override
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{
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@@ -63,7 +56,7 @@ class boss_shazzrah : public CreatureScript
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events.ScheduleEvent(EVENT_SHAZZRAH_CURSE, 10000);
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events.ScheduleEvent(EVENT_MAGIC_GROUNDING, 24000);
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events.ScheduleEvent(EVENT_COUNTERSPELL, 15000);
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events.ScheduleEvent(EVENT_BLINK, 30000);
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events.ScheduleEvent(EVENT_SHAZZRAH_GATE, 45000);
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}
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void UpdateAI(uint32 diff) override
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@@ -82,10 +75,14 @@ class boss_shazzrah : public CreatureScript
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{
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case EVENT_ARCANE_EXPLOSION:
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DoCastVictim(SPELL_ARCANE_EXPLOSION);
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events.ScheduleEvent(EVENT_ARCANE_EXPLOSION, urand(5000, 9000));
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events.ScheduleEvent(EVENT_ARCANE_EXPLOSION, urand(4000, 7000));
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break;
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// Triggered subsequent to using "Gate of Shazzrah".
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case EVENT_ARCANE_EXPLOSION_TRIGGERED:
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DoCastVictim(SPELL_ARCANE_EXPLOSION);
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break;
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case EVENT_SHAZZRAH_CURSE:
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -EVENT_SHAZZRAH_CURSE))
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_SHAZZRAH_CURSE))
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DoCast(target, SPELL_SHAZZRAH_CURSE);
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events.ScheduleEvent(EVENT_SHAZZRAH_CURSE, urand(25000, 30000));
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break;
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@@ -97,16 +94,12 @@ class boss_shazzrah : public CreatureScript
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DoCastVictim(SPELL_COUNTERSPELL);
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events.ScheduleEvent(EVENT_COUNTERSPELL, urand(16000, 20000));
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break;
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case EVENT_BLINK:
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// Teleporting him to a random player and casting Arcane Explosion after that.
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// Blink is not working cause of LoS System we need to do this hardcoded.
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true))
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{
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DoTeleportTo(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ());
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DoCast(target, SPELL_ARCANE_EXPLOSION);
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DoResetThreat();
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}
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events.ScheduleEvent(EVENT_BLINK, 45000);
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case EVENT_SHAZZRAH_GATE:
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DoResetThreat();
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DoCastAOE(SPELL_SHAZZRAH_GATE_DUMMY);
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events.ScheduleEvent(EVENT_ARCANE_EXPLOSION_TRIGGERED, 2000);
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events.RescheduleEvent(EVENT_ARCANE_EXPLOSION, urand(3000, 6000));
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events.ScheduleEvent(EVENT_SHAZZRAH_GATE, 45000);
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break;
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default:
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break;
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@@ -123,7 +116,58 @@ class boss_shazzrah : public CreatureScript
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}
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};
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// 23138 - Gate of Shazzrah
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class spell_shazzrah_gate_dummy : public SpellScriptLoader
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{
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public:
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spell_shazzrah_gate_dummy() : SpellScriptLoader("spell_shazzrah_gate_dummy") { }
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class spell_shazzrah_gate_dummy_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_shazzrah_gate_dummy_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_SHAZZRAH_GATE))
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return false;
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return true;
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}
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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if (targets.empty())
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return;
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WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
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targets.clear();
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targets.push_back(target);
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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{
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target->CastSpell(GetCaster(), SPELL_SHAZZRAH_GATE, true);
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if (Creature* creature = GetCaster()->ToCreature())
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creature->AI()->AttackStart(target); // Attack the target which caster will teleport to.
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}
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}
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void Register() override
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_shazzrah_gate_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
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OnEffectHitTarget += SpellEffectFn(spell_shazzrah_gate_dummy_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_shazzrah_gate_dummy_SpellScript();
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}
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};
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void AddSC_boss_shazzrah()
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{
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new boss_shazzrah();
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new spell_shazzrah_gate_dummy();
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}
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