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DB/Spells: Restrict a few class proc abilities to prevent them infinitely proccing off each other
Closes #28659 Closes #28660
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sql/updates/world/master/2023_01_03_01_world.sql
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sql/updates/world/master/2023_01_03_01_world.sql
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DELETE FROM `spell_proc` WHERE `SpellId` IN (115768,386034,380188,378285);
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INSERT INTO `spell_proc` (`SpellId`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`SpellFamilyMask3`,`ProcFlags`,`ProcFlags2`,`SpellTypeMask`,`SpellPhaseMask`,`HitMask`,`AttributesMask`,`DisableEffectsMask`,`ProcsPerMinute`,`Chance`,`Cooldown`,`Charges`) VALUES
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(115768,0x00,4,0x00000400,0x00000040,0x00000000,0x00000000,0x0,0x0,0x1,0x2,0x403,0x2,0x0,0,0,0,0), -- Deep Wounds
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(386034,0x00,4,0x00004000,0x00000000,0x00000000,0x00000000,0x0,0x0,0x1,0x2,0x403,0x2,0x0,0,0,0,0), -- Improved Heroic Throw
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(380188,0x00,10,0x00004000,0x00000000,0x00000000,0x00000000,0x0,0x0,0x1,0x2,0x403,0x2,0x0,0,0,0,0), -- Crusader's Resolve
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(378285,0x00,10,0x00004000,0x00000000,0x00000000,0x00000000,0x0,0x0,0x1,0x2,0x403,0x2,0x0,0,0,0,0); -- Tyr's Enforcer
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