Merge branch 'master' into 4.x

Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
This commit is contained in:
Nay
2012-01-07 17:13:42 +00:00
1155 changed files with 6850 additions and 2233 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
@@ -32,7 +32,7 @@ void InstanceScript::SaveToDB()
if (data.empty())
return;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_INSTANCE_DATA);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_DATA);
stmt->setUInt32(0, GetCompletedEncounterMask());
stmt->setString(1, data);
stmt->setUInt32(2, instance->GetInstanceId());