Merge pull request #4672 from Subv/fix004

Fixed gossip menu displaying for gameobjects with type GAMEOBJECT_TYPE_QUESTGIVER
This commit is contained in:
Kaelima
2012-01-06 06:37:20 -08:00

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@@ -2787,9 +2787,8 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
return;
case GAMEOBJECT_TYPE_QUESTGIVER:
// start or end quest
player->PrepareQuestMenu(guid);
player->SendPreparedQuest(guid);
player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID);
player->SendPreparedGossip(gameObjTarget);
return;
case GAMEOBJECT_TYPE_SPELL_FOCUS: