Core/SAI: Allow using default npc_text from gossip_menu with SMART_ACTION_SEND_GOSSIP_MENU (#28097)

This commit is contained in:
Meji
2022-07-07 16:08:04 +02:00
committed by GitHub
parent 3d34febd6d
commit 9ca8cf66e6

View File

@@ -1921,7 +1921,11 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
else
player->PlayerTalkClass->ClearMenus();
player->PlayerTalkClass->SendGossipMenu(e.action.sendGossipMenu.gossipNpcTextId, GetBaseObject()->GetGUID());
uint32 gossipNpcTextId = e.action.sendGossipMenu.gossipNpcTextId;
if (!gossipNpcTextId)
gossipNpcTextId = player->GetGossipTextId(e.action.sendGossipMenu.gossipMenuId, GetBaseObject());
player->PlayerTalkClass->SendGossipMenu(gossipNpcTextId, GetBaseObject()->GetGUID());
}
}
break;