Move SPELLFAMILY_PALADIN dummy spell effects for Holy Shock, Blessing of Faith, and Judgement of Command to spell scripts.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-07-31 10:46:33 -07:00
parent c49ac64d94
commit 9d93ebc8b7
4 changed files with 256 additions and 82 deletions

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@@ -1647,18 +1647,21 @@ update creature_template set AIName='TurretAI',scriptname='' where entry=33139;
update creature_template set ScriptName='boss_kologarn' where entry=32930;
update creature_template set scriptname="boss_flame_leviathan_safety_container" where entry=33218;
DELETE FROM spell_script_names WHERE spell_id=11958 AND ScriptName='spell_mage_cold_snap';
DELETE FROM spell_script_names WHERE spell_id=32826 AND ScriptName='spell_mage_polymorph_visual';
DELETE FROM spell_script_names WHERE spell_id=31687 AND ScriptName='spell_mage_summon_water_elemental';
DELETE FROM spell_script_names WHERE spell_id=-47540 AND ScriptName='spell_pri_penance';
DELETE FROM spell_script_names WHERE spell_id=31231 AND ScriptName='spell_rog_cheat_death';
DELETE FROM spell_script_names WHERE spell_id=51662 AND ScriptName='spell_rog_hunger_for_blood';
DELETE FROM spell_script_names WHERE spell_id=14185 AND ScriptName='spell_rog_preparation';
DELETE FROM spell_script_names WHERE spell_id=5938 AND ScriptName='spell_rog_shiv';
DELETE FROM spell_script_names WHERE spell_id=53271 AND ScriptName='spell_hun_masters_call';
DELETE FROM spell_script_names WHERE spell_id=53478 AND ScriptName='spell_hun_last_stand_pet';
DELETE FROM spell_script_names WHERE spell_id=23989 AND ScriptName='spell_hun_readiness';
INSERT INTO spell_script_names (spell_id, ScriptName) VALUES
DELETE FROM `spell_script_names` WHERE `spell_id`=11958 AND `ScriptName`='spell_mage_cold_snap';
DELETE FROM `spell_script_names` WHERE `spell_id`=32826 AND `ScriptName`='spell_mage_polymorph_visual';
DELETE FROM `spell_script_names` WHERE `spell_id`=31687 AND `ScriptName`='spell_mage_summon_water_elemental';
DELETE FROM `spell_script_names` WHERE `spell_id`=-47540 AND `ScriptName`='spell_pri_penance';
DELETE FROM `spell_script_names` WHERE `spell_id`=31231 AND `ScriptName`='spell_rog_cheat_death';
DELETE FROM `spell_script_names` WHERE `spell_id`=51662 AND `ScriptName`='spell_rog_hunger_for_blood';
DELETE FROM `spell_script_names` WHERE `spell_id`=14185 AND `ScriptName`='spell_rog_preparation';
DELETE FROM `spell_script_names` WHERE `spell_id`=5938 AND `ScriptName`='spell_rog_shiv';
DELETE FROM `spell_script_names` WHERE `spell_id`=53271 AND `ScriptName`='spell_hun_masters_call';
DELETE FROM `spell_script_names` WHERE `spell_id`=53478 AND `ScriptName`='spell_hun_last_stand_pet';
DELETE FROM `spell_script_names` WHERE `spell_id`=23989 AND `ScriptName`='spell_hun_readiness';
DELETE FROM `spell_script_names` WHERE `spell_id`=37877 AND `ScriptName`='spell_pal_blessing_of_faith';
DELETE FROM `spell_script_names` WHERE `spell_id`=-20473 AND `ScriptName`='spell_pal_holy_shock';
DELETE FROM `spell_script_names` WHERE `spell_id`=20425 AND `ScriptName`='spell_pal_judgement_of_command';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
(11958,'spell_mage_cold_snap'),
(32826,'spell_mage_polymorph_visual'),
(31687,'spell_mage_summon_water_elemental'),
@@ -1669,4 +1672,7 @@ INSERT INTO spell_script_names (spell_id, ScriptName) VALUES
(5938,'spell_rog_shiv'),
(53271,'spell_hun_masters_call'),
(53478,'spell_hun_last_stand_pet'),
(23989,'spell_hun_readiness');
(23989,'spell_hun_readiness'),
(37877,'spell_pal_blessing_of_faith'),
(-20473,'spell_pal_holy_shock'),
(20425,'spell_pal_judgement_of_command');

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@@ -0,0 +1,7 @@
DELETE FROM `spell_script_names` WHERE `spell_id`=37877 AND `ScriptName`='spell_pal_blessing_of_faith';
DELETE FROM `spell_script_names` WHERE `spell_id`=-20473 AND `ScriptName`='spell_pal_holy_shock';
DELETE FROM `spell_script_names` WHERE `spell_id`=20425 AND `ScriptName`='spell_pal_judgement_of_command';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
(37877,'spell_pal_blessing_of_faith'),
(-20473,'spell_pal_holy_shock'),
(20425,'spell_pal_judgement_of_command');

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@@ -1682,53 +1682,9 @@ void Spell::EffectDummy(uint32 i)
m_caster->CastCustomSpell(unitTarget, 54171, &dmg, 0, 0, true);
return;
}
switch(m_spellInfo->SpellIconID)
{
case 156: // Holy Shock
{
if (!unitTarget)
return;
int hurt = 0;
int heal = 0;
switch(m_spellInfo->Id)
{
case 20473: hurt = 25912; heal = 25914; break;
case 20929: hurt = 25911; heal = 25913; break;
case 20930: hurt = 25902; heal = 25903; break;
case 27174: hurt = 27176; heal = 27175; break;
case 33072: hurt = 33073; heal = 33074; break;
case 48824: hurt = 48822; heal = 48820; break;
case 48825: hurt = 48823; heal = 48821; break;
default:
sLog.outError("Spell::EffectDummy: Spell %u not handled in HS",m_spellInfo->Id);
return;
}
if (m_caster->IsFriendlyTo(unitTarget))
m_caster->CastSpell(unitTarget, heal, true, 0);
else
m_caster->CastSpell(unitTarget, hurt, true, 0);
return;
}
}
switch(m_spellInfo->Id)
{
case 20425: // Judgement of command
{
if (!unitTarget)
return;
SpellEntry const* spell_proto = sSpellStore.LookupEntry(damage);
if (!spell_proto)
return;
m_caster->CastSpell(unitTarget, spell_proto, true, NULL);
return;
}
case 31789: // Righteous Defense (step 1)
{
// Clear targets for eff 1
@@ -1750,24 +1706,6 @@ void Spell::EffectDummy(uint32 i)
// now let next effect cast spell at each target.
return;
}
case 37877: // Blessing of Faith
{
if (!unitTarget)
return;
uint32 spell_id = 0;
switch(unitTarget->getClass())
{
case CLASS_DRUID: spell_id = 37878; break;
case CLASS_PALADIN: spell_id = 37879; break;
case CLASS_PRIEST: spell_id = 37880; break;
case CLASS_SHAMAN: spell_id = 37881; break;
default: return; // ignore for not healing classes
}
m_caster->CastSpell(m_caster, spell_id, true);
return;
}
}
break;
case SPELLFAMILY_SHAMAN:

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@@ -16,21 +16,244 @@
*/
/*
* Scripts for spells with SPELLFAMILY_SHAMAN and SPELLFAMILY_GENERIC spells used by paladin players.
* Scripts for spells with SPELLFAMILY_PALADIN and SPELLFAMILY_GENERIC spells used by paladin players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_pal_".
*/
#include "ScriptPCH.h"
enum PaladinSpells
{
PALADIN_SPELL_HOLY_SHOCK_R1 = 20473,
PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE = 25912,
PALADIN_SPELL_HOLY_SHOCK_R1_HEALING = 25914,
PALADIN_SPELL_HOLY_SHOCK_R2 = 20929,
PALADIN_SPELL_HOLY_SHOCK_R2_DAMAGE = 25911,
PALADIN_SPELL_HOLY_SHOCK_R2_HEALING = 25913,
PALADIN_SPELL_HOLY_SHOCK_R3 = 20930,
PALADIN_SPELL_HOLY_SHOCK_R3_DAMAGE = 25902,
PALADIN_SPELL_HOLY_SHOCK_R3_HEALING = 25903,
PALADIN_SPELL_HOLY_SHOCK_R4 = 27174,
PALADIN_SPELL_HOLY_SHOCK_R4_DAMAGE = 27176,
PALADIN_SPELL_HOLY_SHOCK_R4_HEALING = 27175,
PALADIN_SPELL_HOLY_SHOCK_R5 = 33072,
PALADIN_SPELL_HOLY_SHOCK_R5_DAMAGE = 33073,
PALADIN_SPELL_HOLY_SHOCK_R5_HEALING = 33074,
PALADIN_SPELL_HOLY_SHOCK_R6 = 48824,
PALADIN_SPELL_HOLY_SHOCK_R6_DAMAGE = 48822,
PALADIN_SPELL_HOLY_SHOCK_R6_HEALING = 48820,
PALADIN_SPELL_HOLY_SHOCK_R7 = 48825,
PALADIN_SPELL_HOLY_SHOCK_R7_DAMAGE = 48823,
PALADIN_SPELL_HOLY_SHOCK_R7_HEALING = 48821,
SPELL_BLESSING_OF_LOWER_CITY_DRUID = 37878,
SPELL_BLESSING_OF_LOWER_CITY_PALADIN = 37879,
SPELL_BLESSING_OF_LOWER_CITY_PRIEST = 37880,
SPELL_BLESSING_OF_LOWER_CITY_SHAMAN = 37881,
};
class spell_pal_blessing_of_faith_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(SPELL_BLESSING_OF_LOWER_CITY_DRUID))
return false;
if (!sSpellStore.LookupEntry(SPELL_BLESSING_OF_LOWER_CITY_PALADIN))
return false;
if (!sSpellStore.LookupEntry(SPELL_BLESSING_OF_LOWER_CITY_PRIEST))
return false;
if (!sSpellStore.LookupEntry(SPELL_BLESSING_OF_LOWER_CITY_SHAMAN))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
if (Unit *unitTarget = GetHitUnit())
{
uint32 spell_id = 0;
switch(unitTarget->getClass())
{
case CLASS_DRUID: spell_id = SPELL_BLESSING_OF_LOWER_CITY_DRUID; break;
case CLASS_PALADIN: spell_id = SPELL_BLESSING_OF_LOWER_CITY_PALADIN; break;
case CLASS_PRIEST: spell_id = SPELL_BLESSING_OF_LOWER_CITY_PRIEST; break;
case CLASS_SHAMAN: spell_id = SPELL_BLESSING_OF_LOWER_CITY_SHAMAN; break;
default: return; // ignore for non-healing classes
}
GetCaster()->CastSpell(GetCaster(), spell_id, true);
}
}
void Register()
{
// add dummy effect spell handler to Blessing of Faith
EffectHandlers += EffectHandlerFn(spell_pal_blessing_of_faith_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript * GetSpellScript_spell_pal_blessing_of_faith()
{
return new spell_pal_blessing_of_faith_SpellScript();
}
class spell_pal_holy_shock_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R1))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R1_HEALING))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R2))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R2_DAMAGE))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R2_HEALING))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R3))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R3_DAMAGE))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R3_HEALING))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R4))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R4_DAMAGE))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R4_HEALING))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R5))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R5_DAMAGE))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R5_HEALING))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R6))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R6_DAMAGE))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R6_HEALING))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R7))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R7_DAMAGE))
return false;
if (!sSpellStore.LookupEntry(PALADIN_SPELL_HOLY_SHOCK_R7_HEALING))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
if (Unit *unitTarget = GetHitUnit())
{
Unit *caster = GetCaster();
int hurt = 0;
int heal = 0;
switch(GetSpellInfo()->Id)
{
case PALADIN_SPELL_HOLY_SHOCK_R1:
hurt = PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE;
heal = PALADIN_SPELL_HOLY_SHOCK_R1_HEALING;
break;
case PALADIN_SPELL_HOLY_SHOCK_R2:
hurt = PALADIN_SPELL_HOLY_SHOCK_R2_DAMAGE;
heal = PALADIN_SPELL_HOLY_SHOCK_R2_HEALING;
break;
case PALADIN_SPELL_HOLY_SHOCK_R3:
hurt = PALADIN_SPELL_HOLY_SHOCK_R3_DAMAGE;
heal = PALADIN_SPELL_HOLY_SHOCK_R3_HEALING;
break;
case PALADIN_SPELL_HOLY_SHOCK_R4:
hurt = PALADIN_SPELL_HOLY_SHOCK_R4_DAMAGE;
heal = PALADIN_SPELL_HOLY_SHOCK_R4_HEALING;
break;
case PALADIN_SPELL_HOLY_SHOCK_R5:
hurt = PALADIN_SPELL_HOLY_SHOCK_R5_DAMAGE;
heal = PALADIN_SPELL_HOLY_SHOCK_R5_HEALING;
break;
case PALADIN_SPELL_HOLY_SHOCK_R6:
hurt = PALADIN_SPELL_HOLY_SHOCK_R6_DAMAGE;
heal = PALADIN_SPELL_HOLY_SHOCK_R6_HEALING;
break;
case PALADIN_SPELL_HOLY_SHOCK_R7:
hurt = PALADIN_SPELL_HOLY_SHOCK_R7_DAMAGE;
heal = PALADIN_SPELL_HOLY_SHOCK_R7_HEALING;
break;
default:
sLog.outError("spell_pal_holy_shock_SpellScript::HandleDummy: Spell %u not handled in HS",GetSpellInfo()->Id);
return;
}
if (caster->IsFriendlyTo(unitTarget))
caster->CastSpell(unitTarget, heal, true, 0);
else
caster->CastSpell(unitTarget, hurt, true, 0);
}
}
void Register()
{
// add dummy effect spell handler to Holy Shock
EffectHandlers += EffectHandlerFn(spell_pal_holy_shock_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript * GetSpellScript_spell_pal_holy_shock()
{
return new spell_pal_holy_shock_SpellScript();
}
class spell_pal_judgement_of_command_SpellScript : public SpellScript
{
void HandleDummy(SpellEffIndex effIndex)
{
if (Unit *unitTarget = GetHitUnit())
if (SpellEntry const* spell_proto = sSpellStore.LookupEntry(GetEffectValue()))
GetCaster()->CastSpell(unitTarget, spell_proto, true, NULL);
}
void Register()
{
// add dummy effect spell handler to Judgement of Command
EffectHandlers += EffectHandlerFn(spell_pal_judgement_of_command_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript * GetSpellScript_spell_pal_judgement_of_command()
{
return new spell_pal_judgement_of_command_SpellScript();
}
void AddSC_paladin_spell_scripts()
{
//Script *newscript;
Script *newscript;
/*
newscript = new Script;
newscript->Name = "spell_pal_";
newscript->GetSpellScript = &GetSpellScript_spell_pal_;
newscript->Name = "spell_pal_blessing_of_faith";
newscript->GetSpellScript = &GetSpellScript_spell_pal_blessing_of_faith;
newscript->RegisterSelf();
*/
}
newscript = new Script;
newscript->Name = "spell_pal_holy_shock";
newscript->GetSpellScript = &GetSpellScript_spell_pal_holy_shock;
newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "spell_pal_judgement_of_command";
newscript->GetSpellScript = &GetSpellScript_spell_pal_judgement_of_command;
newscript->RegisterSelf();
}