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Core/RaF: Remove level granting (new RaF doesn't support this)
This commit is contained in:
@@ -1725,7 +1725,6 @@ CREATE TABLE `characters` (
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`equipmentCache` longtext,
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`knownTitles` longtext,
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`actionBars` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`grantableLevels` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`deleteInfos_Account` int(10) unsigned DEFAULT NULL,
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`deleteInfos_Name` varchar(12) DEFAULT NULL,
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`deleteDate` int(10) unsigned DEFAULT NULL,
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@@ -3570,7 +3569,8 @@ INSERT INTO `updates` VALUES
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('2019_06_25_00_characters.sql','B8CBF79DEE02B40B01424327D31E52C70335BEC6','RELEASED','2019-06-25 22:40:37',0),
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('2019_07_15_00_characters.sql','E1C77F604FB2A2FE8B32258CD0C9EC71BEA4F0FF','RELEASED','2019-06-25 22:40:37',0),
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('2019_10_26_00_characters.sql','F1090ACDEB876A7BB5ED8829373F6305A217949A','RELEASED','2019-10-25 23:04:42',0),
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('2019_10_26_01_characters.sql','59D5860930D02AB77D2AAA704C564957A9143760','RELEASED','2019-10-26 22:04:46',0);
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('2019_10_26_01_characters.sql','59D5860930D02AB77D2AAA704C564957A9143760','RELEASED','2019-10-26 22:04:46',0),
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('2019_11_03_00_characters.sql','DC789597F85B890E9A7901B4443DAD9CAEE2A02A','RELEASED','2019-11-03 14:13:27',0);
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/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
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UNLOCK TABLES;
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@@ -0,0 +1 @@
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ALTER TABLE `characters` DROP `grantableLevels`;
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@@ -80,7 +80,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, "
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"resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, "
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"totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, "
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"health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty, fishingSteps, "
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"health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, raidDifficulty, legacyRaidDifficulty, fishingSteps, "
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"honor, honorLevel, honorRestState, honorRestBonus "
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"FROM characters c LEFT JOIN character_fishingsteps cfs ON c.guid = cfs.guid WHERE c.guid = ?", CONNECTION_ASYNC);
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@@ -425,14 +425,14 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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"extra_flags, stable_slots, at_login, zone, "
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"death_expire_time, taxi_path, totalKills, "
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"todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, "
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"power4, power5, power6, latency, activeTalentGroup, lootSpecId, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels, lastLoginBuild) VALUES "
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"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC);
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"power4, power5, power6, latency, activeTalentGroup, lootSpecId, exploredZones, equipmentCache, knownTitles, actionBars, lastLoginBuild) VALUES "
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"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,skin=?,face=?,hairStyle=?,hairColor=?,facialStyle=?,customDisplay1=?,customDisplay2=?,customDisplay3=?,inventorySlots=?,bankSlots=?,restState=?,playerFlags=?,playerFlagsEx=?,"
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"map=?,instance_id=?,dungeonDifficulty=?,raidDifficulty=?,legacyRaidDifficulty=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?,"
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"logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,primarySpecialization=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?,"
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"totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,"
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"watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,power6=?,latency=?,activeTalentGroup=?,lootSpecId=?,exploredZones=?,"
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"equipmentCache=?,knownTitles=?,actionBars=?,grantableLevels=?,online=?,honor=?,honorLevel=?,honorRestState=?,honorRestBonus=?,lastLoginBuild=? WHERE guid=?", CONNECTION_ASYNC);
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"equipmentCache=?,knownTitles=?,actionBars=?,online=?,honor=?,honorLevel=?,honorRestState=?,honorRestBonus=?,lastLoginBuild=? WHERE guid=?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG, "UPDATE characters SET at_login = at_login | ? WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_REM_AT_LOGIN_FLAG, "UPDATE characters set at_login = at_login & ~ ? WHERE guid = ?", CONNECTION_ASYNC);
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@@ -309,7 +309,6 @@ Player::Player(WorldSession* session) : Unit(true), m_sceneMgr(this)
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m_lastFallTime = 0;
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m_lastFallZ = 0;
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m_grantableLevels = 0;
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m_fishingSteps = 0;
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m_ControlledByPlayer = true;
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@@ -2490,20 +2489,6 @@ void Player::GiveLevel(uint8 level)
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UpdateCriteria(CRITERIA_TYPE_REACH_LEVEL);
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// Refer-A-Friend
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if (GetSession()->GetRecruiterId())
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{
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if (level < sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL))
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{
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if (level % 2 == 0)
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{
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++m_grantableLevels;
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SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::GrantableLevels), 1);
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}
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}
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}
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sScriptMgr->OnPlayerLevelChanged(this, oldLevel);
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}
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@@ -17599,9 +17584,9 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder)
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//"resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, "
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// 50 51 52 53 54 55
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//"totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, "
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// 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72
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//"health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty, fishing_steps "
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// 73 74 75 76 77
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// 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
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//"health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, raidDifficulty, legacyRaidDifficulty, fishing_steps "
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// 72 73 74 75 76
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//"honor, honorLevel, prestigeLevel, honor_rest_state, honor_rest_bonus "
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//
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//"FROM characters WHERE guid = ?", CONNECTION_ASYNC);
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@@ -17736,7 +17721,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder)
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// set which actionbars the client has active - DO NOT REMOVE EVER AGAIN (can be changed though, if it does change fieldwise)
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SetMultiActionBars(fields[68].GetUInt8());
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m_fishingSteps = fields[72].GetUInt8();
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m_fishingSteps = fields[71].GetUInt8();
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InitDisplayIds();
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@@ -17773,8 +17758,8 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder)
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uint32 instanceId = fields[63].GetUInt32();
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SetDungeonDifficultyID(CheckLoadedDungeonDifficultyID(Difficulty(fields[49].GetUInt8())));
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SetRaidDifficultyID(CheckLoadedRaidDifficultyID(Difficulty(fields[70].GetUInt8())));
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SetLegacyRaidDifficultyID(CheckLoadedLegacyRaidDifficultyID(Difficulty(fields[71].GetUInt8())));
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SetRaidDifficultyID(CheckLoadedRaidDifficultyID(Difficulty(fields[69].GetUInt8())));
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SetLegacyRaidDifficultyID(CheckLoadedLegacyRaidDifficultyID(Difficulty(fields[70].GetUInt8())));
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std::string taxi_nodes = fields[48].GetString();
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@@ -18300,13 +18285,9 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder)
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}
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// RaF stuff.
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m_grantableLevels = fields[69].GetUInt8();
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if (GetSession()->IsARecruiter() || (GetSession()->GetRecruiterId() != 0))
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AddDynamicFlag(UNIT_DYNFLAG_REFER_A_FRIEND);
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if (m_grantableLevels > 0)
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SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::GrantableLevels), 1);
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_LoadDeclinedNames(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_DECLINED_NAMES));
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_LoadEquipmentSets(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_EQUIPMENT_SETS));
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@@ -18322,9 +18303,9 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder)
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holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_GARRISON_FOLLOWER_ABILITIES)))
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_garrison = std::move(garrison);
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_InitHonorLevelOnLoadFromDB(fields[73].GetUInt32(), fields[74].GetUInt32());
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_InitHonorLevelOnLoadFromDB(fields[72].GetUInt32(), fields[73].GetUInt32());
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_restMgr->LoadRestBonus(REST_TYPE_HONOR, PlayerRestState(fields[75].GetUInt8()), fields[76].GetFloat());
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_restMgr->LoadRestBonus(REST_TYPE_HONOR, PlayerRestState(fields[74].GetUInt8()), fields[75].GetFloat());
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if (time_diff > 0)
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{
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//speed collect rest bonus in offline, in logout, far from tavern, city (section/in hour)
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@@ -20090,7 +20071,6 @@ void Player::SaveToDB(bool create /*=false*/)
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stmt->setString(index++, ss.str());
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stmt->setUInt8(index++, m_activePlayerData->MultiActionBars);
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stmt->setUInt32(index++, m_grantableLevels);
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stmt->setUInt32(index++, sRealmList->GetMinorMajorBugfixVersionForBuild(realm.Build));
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}
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else
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@@ -20240,7 +20220,6 @@ void Player::SaveToDB(bool create /*=false*/)
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stmt->setString(index++, ss.str());
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stmt->setUInt8(index++, m_activePlayerData->MultiActionBars);
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stmt->setUInt32(index++, m_grantableLevels);
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stmt->setUInt8(index++, IsInWorld() && !GetSession()->PlayerLogout() ? 1 : 0);
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stmt->setUInt32(index++, m_activePlayerData->Honor);
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@@ -1917,8 +1917,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
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bool isHonorOrXPTarget(Unit const* victim) const;
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bool GetsRecruitAFriendBonus(bool forXP);
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uint8 GetGrantableLevels() const { return m_grantableLevels; }
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void SetGrantableLevels(uint8 val) { m_grantableLevels = val; }
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ReputationMgr& GetReputationMgr() { return *m_reputationMgr; }
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ReputationMgr const& GetReputationMgr() const { return *m_reputationMgr; }
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@@ -2698,8 +2696,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
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bool IsAlwaysDetectableFor(WorldObject const* seer) const override;
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uint8 m_grantableLevels;
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uint8 m_fishingSteps;
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std::array<std::unique_ptr<CUFProfile>, MAX_CUF_PROFILES> _CUFProfiles;
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@@ -1,80 +0,0 @@
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/*
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* Copyright (C) 2008-2019 TrinityCore <https://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "WorldSession.h"
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#include "Log.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "ReferAFriendPackets.h"
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#include "World.h"
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void WorldSession::HandleGrantLevel(WorldPackets::RaF::GrantLevel& grantLevel)
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{
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Player* target = ObjectAccessor::GetPlayer(*_player, grantLevel.Target);
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// check cheating
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uint8 levels = _player->GetGrantableLevels();
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uint8 error = 0;
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if (!target)
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error = ERR_REFER_A_FRIEND_NO_TARGET;
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else if (levels == 0)
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error = ERR_REFER_A_FRIEND_INSUFFICIENT_GRANTABLE_LEVELS;
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else if (GetRecruiterId() != target->GetSession()->GetAccountId())
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error = ERR_REFER_A_FRIEND_NOT_REFERRED_BY;
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else if (target->GetTeamId() != _player->GetTeamId())
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error = ERR_REFER_A_FRIEND_DIFFERENT_FACTION;
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else if (target->getLevel() >= _player->getLevel())
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error = ERR_REFER_A_FRIEND_TARGET_TOO_HIGH;
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else if (target->getLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL))
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error = ERR_REFER_A_FRIEND_GRANT_LEVEL_MAX_I;
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else if (target->GetGroup() != _player->GetGroup())
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error = ERR_REFER_A_FRIEND_NOT_IN_GROUP;
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else if (target->getLevel() >= GetMaxLevelForExpansion(target->GetSession()->GetExpansion()))
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error = ERR_REFER_A_FRIEND_INSUF_EXPAN_LVL;
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if (error)
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{
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WorldPackets::RaF::ReferAFriendFailure failure;
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failure.Reason = error;
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if (error == ERR_REFER_A_FRIEND_NOT_IN_GROUP)
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failure.Str = target->GetName();
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SendPacket(failure.Write());
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return;
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}
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WorldPackets::RaF::ProposeLevelGrant proposeLevelGrant;
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proposeLevelGrant.Sender = _player->GetGUID();
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target->SendDirectMessage(proposeLevelGrant.Write());
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}
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void WorldSession::HandleAcceptGrantLevel(WorldPackets::RaF::AcceptLevelGrant& acceptLevelGrant)
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{
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Player* other = ObjectAccessor::GetPlayer(*_player, acceptLevelGrant.Granter);
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if (!(other && other->GetSession()))
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return;
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if (GetAccountId() != other->GetSession()->GetRecruiterId())
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return;
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if (other->GetGrantableLevels())
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other->SetGrantableLevels(other->GetGrantableLevels() - 1);
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else
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return;
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_player->GiveLevel(_player->getLevel() + 1);
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}
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@@ -17,23 +17,6 @@
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#include "ReferAFriendPackets.h"
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void WorldPackets::RaF::AcceptLevelGrant::Read()
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{
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_worldPacket >> Granter;
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}
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void WorldPackets::RaF::GrantLevel::Read()
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{
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_worldPacket >> Target;
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}
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WorldPacket const* WorldPackets::RaF::ProposeLevelGrant::Write()
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{
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_worldPacket << Sender;
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return &_worldPacket;
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}
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WorldPacket const* WorldPackets::RaF::ReferAFriendFailure::Write()
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{
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_worldPacket << int32(Reason);
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@@ -19,42 +19,11 @@
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#define ReferAFriendPackets_h__
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#include "Packet.h"
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#include "ObjectGuid.h"
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namespace WorldPackets
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{
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namespace RaF
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{
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class AcceptLevelGrant final : public ClientPacket
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{
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public:
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AcceptLevelGrant(WorldPacket&& packet) : ClientPacket(CMSG_ACCEPT_LEVEL_GRANT, std::move(packet)) { }
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void Read() override;
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ObjectGuid Granter;
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};
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class GrantLevel final : public ClientPacket
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{
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public:
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GrantLevel(WorldPacket&& packet) : ClientPacket(CMSG_GRANT_LEVEL, std::move(packet)) { }
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void Read() override;
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ObjectGuid Target;
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};
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class ProposeLevelGrant final : public ServerPacket
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{
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public:
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ProposeLevelGrant() : ServerPacket(SMSG_PROPOSE_LEVEL_GRANT, 16) { }
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WorldPacket const* Write() override;
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ObjectGuid Sender;
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};
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class ReferAFriendFailure final : public ServerPacket
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{
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public:
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@@ -145,7 +145,6 @@ void OpcodeTable::Initialize()
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ValidateAndSetClientOpcode<decltype(handler), handler>(opcode, #opcode, status, processing)
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DEFINE_HANDLER(CMSG_ACCEPT_GUILD_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptInvite);
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//DEFINE_HANDLER(CMSG_ACCEPT_LEVEL_GRANT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptGrantLevel);
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DEFINE_HANDLER(CMSG_ACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode);
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DEFINE_HANDLER(CMSG_ACCEPT_WARGAME_INVITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
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DEFINE_HANDLER(CMSG_ACTIVATE_TAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode);
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@@ -432,7 +431,6 @@ void OpcodeTable::Initialize()
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DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketGetCaseStatusOpcode);
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DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketSystemStatusOpcode);
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DEFINE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode);
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//DEFINE_HANDLER(CMSG_GRANT_LEVEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGrantLevel);
|
||||
DEFINE_HANDLER(CMSG_GUILD_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
|
||||
DEFINE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRank);
|
||||
DEFINE_HANDLER(CMSG_GUILD_ASSIGN_MEMBER_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAssignRank);
|
||||
@@ -1625,7 +1623,6 @@ void OpcodeTable::Initialize()
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
//DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUSH_SPELL_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
|
||||
|
||||
@@ -781,11 +781,9 @@ enum OpcodeClient : uint16
|
||||
CMSG_WORLD_PORT_RESPONSE = 0x35FA,
|
||||
CMSG_WRAP_ITEM = 0x3994,
|
||||
|
||||
CMSG_ACCEPT_LEVEL_GRANT = 0xBADD,
|
||||
CMSG_BF_MGR_ENTRY_INVITE_RESPONSE = 0xBADD,
|
||||
CMSG_BF_MGR_QUEUE_INVITE_RESPONSE = 0xBADD,
|
||||
CMSG_BF_MGR_QUEUE_EXIT_REQUEST = 0xBADD,
|
||||
CMSG_GRANT_LEVEL = 0xBADD,
|
||||
};
|
||||
|
||||
enum OpcodeServer : uint16
|
||||
@@ -1830,7 +1828,6 @@ enum OpcodeServer : uint16
|
||||
SMSG_BF_MGR_ENTRY_INVITE = 0xBADD,
|
||||
SMSG_BF_MGR_QUEUE_INVITE = 0xBADD,
|
||||
SMSG_BF_MGR_QUEUE_REQUEST_RESPONSE = 0xBADD,
|
||||
SMSG_PROPOSE_LEVEL_GRANT = 0xBADD,
|
||||
};
|
||||
|
||||
inline bool IsInstanceOnlyOpcode(uint32 opcode)
|
||||
|
||||
@@ -1605,10 +1605,6 @@ class TC_GAME_API WorldSession
|
||||
void HandleGuildBankTextQuery(WorldPackets::Guild::GuildBankTextQuery& packet);
|
||||
void HandleGuildBankSetTabText(WorldPackets::Guild::GuildBankSetTabText& packet);
|
||||
|
||||
// Refer-a-Friend
|
||||
void HandleGrantLevel(WorldPackets::RaF::GrantLevel& grantLevel);
|
||||
void HandleAcceptGrantLevel(WorldPackets::RaF::AcceptLevelGrant& acceptLevelGrant);
|
||||
|
||||
// Calendar
|
||||
void HandleCalendarGetCalendar(WorldPackets::Calendar::CalendarGetCalendar& calendarGetCalendar);
|
||||
void HandleCalendarGetEvent(WorldPackets::Calendar::CalendarGetEvent& calendarGetEvent);
|
||||
|
||||
Reference in New Issue
Block a user