Core/Scripts/SmartAI: add test for TextMgr (temp)

Core/CreatureTextMgr: added basic chat function, you can now experiment with it if bored

--HG--
branch : trunk
This commit is contained in:
Rat
2010-09-25 23:52:17 +02:00
parent a1358880c2
commit 9ea9effadd
4 changed files with 158 additions and 4 deletions

View File

@@ -25,15 +25,17 @@
#include "ObjectDefines.h"
#include "GridDefines.h"
#include "ConditionMgr.h"
#include "CreatureTextMgr.h"
void SmartAIMgr::LoadSmartAIFromDB()
{
//Drop Existing SmartAI List
}
SmartAI::SmartAI(Creature *c) : CreatureAI(c), me(c)
SmartAI::SmartAI(Creature *c) : CreatureAI(c)
{
// copy script to local (pretection for table reload)
mTestTimer = 0;
}
int SmartAI::Permissible(const Creature *creature)
@@ -45,6 +47,11 @@ int SmartAI::Permissible(const Creature *creature)
void SmartAI::UpdateAI(const uint32 diff)
{
if (mTestTimer < diff)
{
mTestTimer = 60000;
sCreatureTextMgr.SendChat(me,"CHAT_TYPE_SAY", CHAT_TYPE_SAY);
} else mTestTimer -= diff;
}
void SmartAI::JustRespawned()

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@@ -50,6 +50,8 @@ void setinhabittype
event change flags
need a local SendChat()
*/
//temp copied from eai, will be modded
@@ -247,9 +249,6 @@ class SmartAIMgr
class SmartAI : public CreatureAI
{
protected:
Creature * const me;
public:
~SmartAI(){};
explicit SmartAI(Creature *c);
@@ -363,6 +362,7 @@ class SmartAI : public CreatureAI
void SetMovePathEndAction(SMARTAI_ACTION action = SMART_ACTION_FORCE_DESPAWN);
private:
uint32 mTestTimer;
};
#define sSmartAIMgr (*ACE_Singleton<SmartAIMgr, ACE_Null_Mutex>::instance())

View File

@@ -107,3 +107,136 @@ void CreatureTextMgr::LoadCreatureTexts()
sLog.outString();
sLog.outString(">> Loaded %u Creature Texts for %u Creatures.", TextCount, CreatureCount);
}
void CreatureTextMgr::SendChat(WorldObject* source, char const* text, ChatType msgtype, Language language, uint64 whisperGuid, TextRange range) const
{
WorldPacket data(SMSG_MESSAGECHAT, 200);
BuildMonsterChat(&data, source, msgtype, text, language, whisperGuid);//build our packet
SendChatPacket(&data, source, msgtype, whisperGuid, range);//send our packet
}
void CreatureTextMgr::BuildMonsterChat(WorldPacket *data, WorldObject* source, ChatType msgtype, char const* text, Language language, uint64 whisperGuid) const
{
ChatMsg sendType = CHAT_MSG_MONSTER_SAY;
switch (msgtype)
{
case CHAT_TYPE_YELL:
sendType = CHAT_MSG_MONSTER_YELL;
break;
case CHAT_TYPE_TEXT_EMOTE:
sendType = CHAT_MSG_MONSTER_EMOTE;
break;
case CHAT_TYPE_BOSS_EMOTE:
sendType = CHAT_MSG_RAID_BOSS_EMOTE;
break;
case CHAT_TYPE_WHISPER:
if (whisperGuid)
sendType = CHAT_MSG_MONSTER_WHISPER;
else
{
sLog.outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent CHAT_TYPE_WHISPER with targetGuid 0. Ignoring.",source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
return;
}
break;
case CHAT_TYPE_BOSS_WHISPER:
if (whisperGuid)
sendType = CHAT_MSG_RAID_BOSS_WHISPER;
else
{
sLog.outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent CHAT_TYPE_BOSS_WHISPER with targetGuid 0. Ignoring.",source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
return;
}
break;
case CHAT_TYPE_SAY://default type
default:
break;
}
*data << (uint8)sendType;
*data << (uint32)language;
*data << (uint64)source->GetGUID();
*data << (uint32)0; // 2.1.0
*data << (uint32)(strlen(source->GetName())+1);
*data << source->GetName();
*data << (uint64)whisperGuid; // Unit Target
if (whisperGuid && !IS_PLAYER_GUID(whisperGuid)) //can only whisper players
{
sLog.outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent WHISPER msg to Non-Player target. Ignoring.",source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
return;
//*data << (uint32)1; // target name length
//*data << (uint8)0; // target name
}
*data << (uint32)(strlen(text)+1);
*data << text;
*data << (uint8)0; // ChatTag
}
void CreatureTextMgr::SendChatPacket(WorldPacket *data, WorldObject* source, ChatType msgtype, uint64 whisperGuid, TextRange range) const
{
float dist = sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_SAY);
switch (msgtype)
{
case CHAT_TYPE_YELL:
dist = sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_YELL);
break;
case CHAT_TYPE_BOSS_EMOTE:
case CHAT_TYPE_TEXT_EMOTE:
dist = sWorld.getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE);
break;
case CHAT_TYPE_WHISPER:
case CHAT_TYPE_BOSS_WHISPER:
{
if (range != TEXT_RANGE_NORMAL)
{
sLog.outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent WHISPER msg with TextRange set. Ignoring.",source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
return;
}
Player *player = sObjectMgr.GetPlayer(whisperGuid);
if (!player || !player->GetSession())
return;
player->GetSession()->SendPacket(data);
}
return;
case CHAT_TYPE_SAY://default dist
default:
break;
}
switch (range)
{
case TEXT_RANGE_AREA:
{
uint32 areaId = source->GetAreaId();
Map::PlayerList const& pList = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
if (itr->getSource()->GetAreaId() == areaId)
(itr->getSource())->GetSession()->SendPacket(data);
}
return;
case TEXT_RANGE_ZONE:
{
uint32 zoneId = source->GetZoneId();
Map::PlayerList const& pList = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
if (itr->getSource()->GetZoneId() == zoneId)
(itr->getSource())->GetSession()->SendPacket(data);
}
return;
case TEXT_RANGE_MAP:
{
Map::PlayerList const& pList = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
(itr->getSource())->GetSession()->SendPacket(data);
}
return;
case TEXT_RANGE_WORLD:
{
sWorld.SendGlobalMessage(data);
}
return;
case TEXT_RANGE_NORMAL:
default:
break;
}
source->SendMessageToSetInRange(data, dist, true);
}

View File

@@ -41,6 +41,16 @@ struct CreatureTextEntry
uint32 sound;
};
enum TextRange
{
TEXT_RANGE_NORMAL = 0,
TEXT_RANGE_AREA = 1,
TEXT_RANGE_ZONE = 2,
TEXT_RANGE_MAP = 3,
TEXT_RANGE_WORLD = 4
};
typedef std::vector<CreatureTextEntry> CreatureTextGroup; //texts in a group
typedef UNORDERED_MAP<uint32, CreatureTextGroup> CreatureTextHolder; //groups for a creature
@@ -55,8 +65,12 @@ class CreatureTextMgr
void LoadCreatureTexts();
CreatureTextMap const& GetTextMap() const { return mTextMap; }
void SendChat(WorldObject* source, char const* text, ChatType msgtype = CHAT_TYPE_SAY, Language language = LANG_UNIVERSAL, uint64 whisperGuid = 0, TextRange range = TEXT_RANGE_NORMAL) const;
private:
CreatureTextMap mTextMap;
void BuildMonsterChat(WorldPacket *data, WorldObject* source, ChatType msgtype, char const* text, Language language, uint64 whisperGuid) const;
void SendChatPacket(WorldPacket *data, WorldObject* source, ChatType msgtype, uint64 whisperGuid, TextRange range) const;
};
#define sCreatureTextMgr (*ACE_Singleton<CreatureTextMgr, ACE_Null_Mutex>::instance())