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Really fix build (sorry for that:()
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@@ -669,9 +669,9 @@ public:
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else m_uiRangeCheckTimer -= uiDiff;
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}
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void SpellHitTarget(Unit* who, const SpellInfo* /*spell*/)
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void SpellHitTarget(Unit* who, SpellInfo const* spell)
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{
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if(spell->Id == SPELL_UNLEASHED_LIGHT_HELPER)
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if (spell->Id == SPELL_UNLEASHED_LIGHT_HELPER)
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{
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if (who->HasAura(SPELL_LIGHT_ESSENCE_HELPER))
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who->CastSpell(who, SPELL_POWERING_UP, true);
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