Core/DBLayer: Fix value list from recent changes

This commit is contained in:
leak
2012-03-28 21:34:26 +02:00
parent 4bead55dcd
commit a14aa37585
3 changed files with 2 additions and 3 deletions

View File

@@ -1,4 +1,3 @@
ALTER TABLE `account_access`
CHANGE `id` `id` INT(10) UNSIGNED NOT NULL,
ROW_FORMAT=DEFAULT ENGINE=INNODB;

View File

@@ -3,4 +3,4 @@ ALTER TABLE `realmlist`
CHANGE `address` `address` VARCHAR(15) DEFAULT '127.0.0.1' NOT NULL,
CHANGE `port` `port` SMALLINT(5) UNSIGNED DEFAULT '8085' NOT NULL,
CHANGE `gamebuild` `gamebuild` INT(10) UNSIGNED DEFAULT '12340' NOT NULL,
ROW_FORMAT=DEFAULT ENGINE=INNODB;
ROW_FORMAT=DEFAULT ENGINE=INNODB;

View File

@@ -1671,7 +1671,7 @@ void World::SetInitialWorldSettings()
m_gameTime = time(NULL);
m_startTime = m_gameTime;
LoginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, uptime, revision) VALUES(%u, %u, '%s', 0, '%s')",
LoginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, uptime, revision) VALUES(%u, %u, 0, '%s')",
realmID, uint32(m_startTime), _FULLVERSION); // One-time query
m_timers[WUPDATE_WEATHERS].SetInterval(1*IN_MILLISECONDS);