Fixed (hopefully) the compile error with gcc.

--HG--
branch : trunk
This commit is contained in:
MeanMachine
2008-12-19 02:24:08 +02:00
parent 51f0c70b7e
commit a1c00a8dc5
3 changed files with 1 additions and 2 deletions

View File

@@ -22,6 +22,7 @@
#define TRINITY_GRIDSTATES_H
#include "Map.h"
#include "Object.h"
class TRINITY_DLL_DECL GridState
{

View File

@@ -29,7 +29,6 @@
#include "Database/DBCStructure.h"
#include "GridDefines.h"
#include "Cell.h"
#include "Object.h"
#include "Timer.h"
#include "SharedDefines.h"
#include "GameSystem/GridRefManager.h"

View File

@@ -93,7 +93,6 @@ class ByteBuffer;
class WorldSession;
class Creature;
class Player;
class Map;
class UpdateMask;
class InstanceData;
class GameObject;