Fix build

Remove 2 unused header includes
This commit is contained in:
kaelima
2012-10-11 08:34:00 +02:00
parent eff164caf6
commit a1c0d81fd6
3 changed files with 1 additions and 3 deletions

View File

@@ -1734,7 +1734,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
Field* fields = result->Fetch();
uint32 at_loginFlags = fields[0].GetUInt16();
char const* knownTitlesStr = fields[1].GetCString();
uint32 used_loginFlag = ((recv_data.GetOpcode() == CMSG_CHAR_RACE_CHANGE) ? AT_LOGIN_CHANGE_RACE : AT_LOGIN_CHANGE_FACTION);
uint32 used_loginFlag = ((recvData.GetOpcode() == CMSG_CHAR_RACE_CHANGE) ? AT_LOGIN_CHANGE_RACE : AT_LOGIN_CHANGE_FACTION);
if (!sObjectMgr->GetPlayerInfo(race, playerClass))
{

View File

@@ -20,7 +20,6 @@
#include "SpellAuraEffects.h"
#include "Spell.h"
#include "Vehicle.h"
#include "MapManager.h"
#include "GameObjectAI.h"
#include "ScriptedCreature.h"
#include "ruby_sanctum.h"

View File

@@ -20,7 +20,6 @@
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "oculus.h"
#include "MapManager.h"
enum Says
{