Core/SQL: fix a few minor mishaps with wrong keys not being updated in commit 5357b1ba77 - fixes import of base characters database (thanks click for pointing out). Closes #1231.

Also rename indexes in recently cleaned tables to have 'idx_' prefix.
Add queries to recreate indexes based on recently modified columns (just to make sure that all indexes are correct).
This commit is contained in:
Azazel
2011-04-14 11:31:15 +06:00
parent 7e58463271
commit a26b4ff95e
2 changed files with 35 additions and 6 deletions

View File

@@ -1212,11 +1212,11 @@ CREATE TABLE `corpse` (
`time` int(10) unsigned NOT NULL DEFAULT '0',
`corpseType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier',
PRIMARY KEY (`guid`),
PRIMARY KEY (`corpseGuid`),
KEY `idx_type` (`corpseType`),
KEY `instance` (`instanceId`),
KEY `Idx_player` (`player`),
KEY `Idx_time` (`time`)
KEY `idx_instance` (`instanceId`),
KEY `idx_player` (`guid`),
KEY `idx_time` (`time`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Death System';
/*!40101 SET character_set_client = @saved_cs_client */;
@@ -1241,7 +1241,7 @@ CREATE TABLE `creature_respawn` (
`respawnTime` int(10) unsigned NOT NULL DEFAULT '0',
`instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier',
PRIMARY KEY (`guid`,`instanceId`),
KEY `instance` (`instanceId`)
KEY `idx_instance` (`instanceId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Grid Loading System';
/*!40101 SET character_set_client = @saved_cs_client */;
@@ -1314,7 +1314,7 @@ CREATE TABLE `gameobject_respawn` (
`respawnTime` int(10) unsigned NOT NULL DEFAULT '0',
`instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier',
PRIMARY KEY (`guid`,`instanceId`),
KEY `instance` (`instanceId`)
KEY `idx_instance` (`instanceId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Grid Loading System';
/*!40101 SET character_set_client = @saved_cs_client */;

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@@ -0,0 +1,29 @@
ALTER TABLE corpse
DROP PRIMARY KEY,
DROP KEY `idx_type`,
DROP KEY `instance`,
DROP KEY `Idx_player`,
DROP KEY `Idx_time`;
ALTER TABLE corpse
ADD PRIMARY KEY (`corpseGuid`),
ADD KEY `idx_type`(`corpseType`),
ADD KEY `idx_instance`(`instanceId`),
ADD KEY `idx_player`(`guid`),
ADD KEY `idx_time`(`time`);
ALTER TABLE creature_respawn
DROP PRIMARY KEY,
DROP KEY `instance`;
ALTER TABLE creature_respawn
ADD PRIMARY KEY (`guid`, `instanceId`),
ADD KEY `idx_instance`(`instanceId`);
ALTER TABLE gameobject_respawn
DROP PRIMARY KEY,
DROP KEY `instance`;
ALTER TABLE gameobject_respawn
ADD PRIMARY KEY (`guid`, `instanceId`),
ADD KEY `idx_instance`(`instanceId`);