[7732] Fixed compile warnings. Author: AlexDereka

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-29 00:31:33 -05:00
parent 295b634ca6
commit a2b12f3ae8
2 changed files with 4 additions and 4 deletions

View File

@@ -132,7 +132,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
data << uint32( TitleTextId );
data << uint32( mGossipMenu.MenuItemCount() ); // max count 0x0F
for (int iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI )
for (uint32 iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI )
{
GossipMenuItem const& gItem = mGossipMenu.GetItem(iI);
data << uint32( iI );
@@ -145,7 +145,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
data << uint32( mQuestMenu.MenuItemCount() ); // max count 0x20
for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
{
QuestMenuItem const& qItem = mQuestMenu.GetItem(iI);
uint32 questID = qItem.m_qId;
@@ -381,7 +381,7 @@ void PlayerMenu::SendQuestGiverQuestList( QEmote eEmote, const std::string& Titl
data << uint32(eEmote._Emote ); // NPC emote
data << uint8 ( mQuestMenu.MenuItemCount() );
for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI )
{
QuestMenuItem const& qmi = mQuestMenu.GetItem(iI);

View File

@@ -151,7 +151,7 @@ void LootStore::LoadLootTable()
tab = m_LootTemplates.find(entry);
if ( tab == m_LootTemplates.end() )
{
std::pair< LootTemplateMap::const_iterator, bool > pr = m_LootTemplates.insert(LootTemplateMap::value_type(entry, new LootTemplate));
std::pair< LootTemplateMap::iterator, bool > pr = m_LootTemplates.insert(LootTemplateMap::value_type(entry, new LootTemplate));
tab = pr.first;
}
}