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Scripts/Spells: Fixed possible crash in From Darkness Comes Light
* 863a005ef2 followup
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@@ -1140,7 +1140,7 @@ class spell_pri_from_darkness_comes_light : public AuraScript
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{
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void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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GetCaster()->CastSpell(GetCaster(), SPELL_PRIEST_FROM_DARKNESS_COMES_LIGHT_AURA, aurEff);
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GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_FROM_DARKNESS_COMES_LIGHT_AURA, aurEff);
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}
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void Register() override
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