Core/Spells: Implemented SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT.

Closes #1765

(cherry picked from commit 03e21d2fad)
This commit is contained in:
ariel-
2016-10-02 00:24:47 -03:00
committed by joschiwald
parent c0667acbe1
commit a3832be8d6
2 changed files with 9 additions and 2 deletions

View File

@@ -601,7 +601,7 @@ enum SpellAttr6
SPELL_ATTR6_UNK22 = 0x00400000, // 22 only 72054
SPELL_ATTR6_UNK23 = 0x00800000, // 23
SPELL_ATTR6_CAN_TARGET_UNTARGETABLE = 0x01000000, // 24
SPELL_ATTR6_UNK25 = 0x02000000, // 25 Exorcism, Flash of Light
SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT = 0x02000000, // 25 Exorcism, Flash of Light
SPELL_ATTR6_UNK26 = 0x04000000, // 26 related to player castable positive buff
SPELL_ATTR6_UNK27 = 0x08000000, // 27
SPELL_ATTR6_UNK28 = 0x10000000, // 28 Death Grip

View File

@@ -3700,6 +3700,7 @@ void Spell::finish(bool ok)
break;
}
}
if (!found && !m_spellInfo->HasAttribute(SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS))
{
m_caster->resetAttackTimer(BASE_ATTACK);
@@ -6791,7 +6792,13 @@ bool Spell::IsNextMeleeSwingSpell() const
bool Spell::IsAutoActionResetSpell() const
{
/// @todo changed SPELL_INTERRUPT_FLAG_AUTOATTACK -> SPELL_INTERRUPT_FLAG_INTERRUPT to fix compile - is this check correct at all?
return !IsTriggered() && (m_spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_INTERRUPT);
if (IsTriggered() || !(m_spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_INTERRUPT))
return false;
if (!m_casttime && m_spellInfo->HasAttribute(SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT))
return false;
return true;
}
bool Spell::IsNeedSendToClient() const