Scripts/Spells: Implemented various rogue spells (#26319)

* Ruthlessness
* Mastery: Main Gauche
* Venomous Wounds
* Symbols of Death
* Backstab
* Premeditation
* Grand Melee
* True Bearing
* Slice and Dice
* Roll the Bones
This commit is contained in:
Matan Shukry
2021-12-25 22:25:54 +02:00
committed by GitHub
parent b221f4b372
commit a3d06f2f32
8 changed files with 537 additions and 92 deletions

View File

@@ -0,0 +1,29 @@
-- Spell Proc
DELETE FROM `spell_script_names` WHERE `ScriptName` IN (
'spell_rog_backstab',
'spell_rog_grand_melee',
'spell_rog_mastery_main_gauche',
'spell_rog_roll_the_bones',
'spell_rog_ruthlessness',
'spell_rog_sinister_strike',
'spell_rog_restless_blades',
'spell_rog_venomous_wounds',
'spell_rog_symbols_of_death',
'spell_rog_shadowstrike');
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
(53, 'spell_rog_backstab'),
(193358, 'spell_rog_grand_melee'),
(76806, 'spell_rog_mastery_main_gauche'),
(315508, 'spell_rog_roll_the_bones'),
(14161, 'spell_rog_ruthlessness'),
(193315, 'spell_rog_sinister_strike'),
(79096, 'spell_rog_restless_blades'),
(79134, 'spell_rog_venomous_wounds'),
(212283, 'spell_rog_symbols_of_death'),
(185438, 'spell_rog_shadowstrike');
-- Spell Procs
DELETE FROM `spell_proc` WHERE `SpellId` IN (79134);
INSERT INTO `spell_proc` (`SpellId`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`SpellFamilyMask3`,`ProcFlags`,`SpellTypeMask`,`SpellPhaseMask`,`HitMask`,`AttributesMask`,`DisableEffectsMask`,`ProcsPerMinute`,`Chance`,`Cooldown`,`Charges`) VALUES
(79134, 0, 8, 0x100100, 0x0, 0x0, 0x0, 0, 1, 2, 0x403, 0x0, 0, 0, 0, 0, 0), -- Venomous Wounds
(227151, 0, 8, 0x0, 0x0, 0x0, 0x0, 0, 7, 2, 0x403, 0x8, 0, 0, 0, 0, 0); -- Symbols of Death (Crit Aura)

View File

@@ -2118,16 +2118,20 @@ float WorldObject::ApplyEffectModifiers(SpellInfo const* spellInfo, uint8 effInd
int32 WorldObject::CalcSpellDuration(SpellInfo const* spellInfo) const
{
uint8 comboPoints = 0;
int32 comboPoints = 0;
int32 maxComboPoints = 5;
if (Unit const* unit = ToUnit())
{
comboPoints = unit->GetPower(POWER_COMBO_POINTS);
maxComboPoints = unit->GetMaxPower(POWER_COMBO_POINTS);
}
int32 minduration = spellInfo->GetDuration();
int32 maxduration = spellInfo->GetMaxDuration();
int32 duration;
if (comboPoints && minduration != -1 && minduration != maxduration)
duration = minduration + int32((maxduration - minduration) * comboPoints / 5);
duration = minduration + int32((maxduration - minduration) * comboPoints / maxComboPoints);
else
duration = minduration;

View File

@@ -407,7 +407,7 @@ NonDefaultConstructible<pAuraEffectHandler> AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleMountRestrictions, //336 SPELL_AURA_MOUNT_RESTRICTIONS implemented in Unit::GetMountCapability
&AuraEffect::HandleNoImmediateEffect, //337 SPELL_AURA_MOD_VENDOR_ITEMS_PRICES
&AuraEffect::HandleNoImmediateEffect, //338 SPELL_AURA_MOD_DURABILITY_LOSS
&AuraEffect::HandleNoImmediateEffect, //339 SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER implemented in Unit::GetUnitCriticalChance and Unit::GetUnitSpellCriticalChance
&AuraEffect::HandleNoImmediateEffect, //339 SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER_PET implemented in Unit::GetUnitCriticalChance and Unit::GetUnitSpellCriticalChance
&AuraEffect::HandleNULL, //340 SPELL_AURA_MOD_RESURRECTED_HEALTH_BY_GUILD_MEMBER
&AuraEffect::HandleModSpellCategoryCooldown, //341 SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN
&AuraEffect::HandleModMeleeRangedSpeedPct, //342 SPELL_AURA_MOD_MELEE_RANGED_HASTE_2

View File

@@ -7338,10 +7338,20 @@ void Spell::DelayedChannel()
bool Spell::HasPowerTypeCost(Powers power) const
{
return std::find_if(m_powerCost.cbegin(), m_powerCost.cend(), [power](SpellPowerCost const& cost)
return GetPowerTypeCostAmount(power).has_value();
}
Optional<int32> Spell::GetPowerTypeCostAmount(Powers power) const
{
auto itr = std::find_if(m_powerCost.cbegin(), m_powerCost.cend(), [power](SpellPowerCost const& cost)
{
return cost.Power == power;
}) != m_powerCost.cend();
});
if (itr == m_powerCost.cend())
return { };
return itr->Amount;
}
bool Spell::UpdatePointers()

View File

@@ -609,6 +609,7 @@ class TC_GAME_API Spell
Difficulty GetCastDifficulty() const;
std::vector<SpellPowerCost> const& GetPowerCost() const { return m_powerCost; }
bool HasPowerTypeCost(Powers power) const;
Optional<int32> GetPowerTypeCostAmount(Powers power) const;
bool UpdatePointers(); // must be used at call Spell code after time delay (non triggered spell cast/update spell call/etc)

View File

@@ -35,20 +35,14 @@ bool _SpellScript::_Validate(SpellInfo const* entry)
return true;
}
bool _SpellScript::_ValidateSpellInfo(uint32 const* begin, uint32 const* end)
bool _SpellScript::_ValidateSpellInfo(uint32 spellId)
{
bool allValid = true;
while (begin != end)
if (!sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE))
{
if (!sSpellMgr->GetSpellInfo(*begin, DIFFICULTY_NONE))
{
TC_LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", *begin);
allValid = false;
}
++begin;
TC_LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", spellId);
return false;
}
return allValid;
return true;
}
void _SpellScript::_Register()

View File

@@ -151,11 +151,25 @@ class TC_GAME_API _SpellScript
template <class T>
static bool ValidateSpellInfo(T const& spellIds)
{
return _ValidateSpellInfo(std::begin(spellIds), std::end(spellIds));
return _ValidateSpellInfo(std::cbegin(spellIds), std::cend(spellIds));
}
private:
static bool _ValidateSpellInfo(uint32 const* begin, uint32 const* end);
template <class InputIt>
static bool _ValidateSpellInfo(InputIt first, InputIt last)
{
bool allValid = true;
while (first != last)
{
if (!_ValidateSpellInfo(*first))
allValid = false;
++first;
}
return allValid;
}
static bool _ValidateSpellInfo(uint32 spellId);
};
// SpellScript interface - enum used for runtime checks of script function calls

View File

@@ -36,25 +36,93 @@
enum RogueSpells
{
SPELL_ROGUE_ADRENALINE_RUSH = 13750,
SPELL_ROGUE_BETWEEN_THE_EYES = 199804,
SPELL_ROGUE_BLADE_FLURRY = 13877,
SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482,
SPELL_ROGUE_BROADSIDE = 193356,
SPELL_ROGUE_BURIED_TREASURE = 199600,
SPELL_ROGUE_DEATH_FROM_ABOVE = 152150,
SPELL_ROGUE_GRAND_MELEE = 193358,
SPELL_ROGUE_GRAPPLING_HOOK = 195457,
SPELL_ROGUE_KILLING_SPREE = 51690,
SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851,
SPELL_ROGUE_MARKED_FOR_DEATH = 137619,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT = 31665,
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE = 31223,
SPELL_ROGUE_MAIN_GAUCHE = 86392,
SPELL_ROGUE_PREMEDITATION_PASSIVE = 343160,
SPELL_ROGUE_PREMEDITATION_AURA = 343173,
SPELL_ROGUE_RUTHLESS_PRECISION = 193357,
SPELL_ROGUE_SANCTUARY = 98877,
SPELL_ROGUE_SKULL_AND_CROSSBONES = 199603,
SPELL_ROGUE_SHADOW_FOCUS = 108209,
SPELL_ROGUE_SHADOW_FOCUS_EFFECT = 112942,
SPELL_ROGUE_SLICE_AND_DICE = 315496,
SPELL_ROGUE_SPRINT = 2983,
SPELL_ROGUE_STEALTH = 1784,
SPELL_ROGUE_STEALTH_STEALTH_AURA = 158185,
SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA = 158188,
SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA = 227151,
SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2 = 328077,
SPELL_ROGUE_TRUE_BEARING = 193359,
SPELL_ROGUE_VANISH = 1856,
SPELL_ROGUE_VANISH_AURA = 11327,
SPELL_ROGUE_TRICKS_OF_THE_TRADE = 57934,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE = 51699,
SPELL_ROGUE_T5_2P_SET_BONUS = 37169
SPELL_ROGUE_T5_2P_SET_BONUS = 37169,
SPELL_ROGUE_VENOMOUS_WOUNDS = 79134,
};
/* Returns true if the spell is a finishing move.
* A finishing move is a spell that cost combo points */
Optional<int32> GetFinishingMoveCPCost(Spell const* spell)
{
if (!spell)
return { };
return spell->GetPowerTypeCostAmount(POWER_COMBO_POINTS);
}
/* Return true if the spell is a finishing move.
* A finishing move is a spell that cost combo points */
bool IsFinishingMove(Spell const* spell)
{
return GetFinishingMoveCPCost(spell).has_value();
}
// 53 - Backstab
class spell_rog_backstab : public SpellScript
{
PrepareSpellScript(spell_rog_backstab);
bool Validate(SpellInfo const* spellInfo) override
{
return spellInfo->GetEffects().size() > EFFECT_3;
}
void HandleHitDamage(SpellEffIndex /*effIndex*/)
{
Unit* hitUnit = GetHitUnit();
if (!hitUnit)
return;
Unit* caster = GetCaster();
if (hitUnit->isInBack(caster))
{
float currDamage = float(GetHitDamage());
float newDamage = AddPct(currDamage, float(GetEffectInfo(EFFECT_3).CalcValue(caster)));
SetHitDamage(newDamage);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_backstab::HandleHitDamage, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
@@ -204,6 +272,48 @@ class spell_rog_deadly_poison : public SpellScriptLoader
}
};
// 193358 - Grand Melee
class spell_rog_grand_melee : public AuraScript
{
PrepareAuraScript(spell_rog_grand_melee);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_SLICE_AND_DICE });
}
bool HandleCheckProc(ProcEventInfo& eventInfo)
{
Spell const* procSpell = eventInfo.GetProcSpell();
return procSpell && procSpell->HasPowerTypeCost(POWER_COMBO_POINTS);
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
{
Spell const* procSpell = procInfo.GetProcSpell();
int32 amount = aurEff->GetAmount() * *procSpell->GetPowerTypeCostAmount(POWER_COMBO_POINTS) * 1000;
if (Unit* target = GetTarget())
{
if (Aura* aura = target->GetAura(SPELL_ROGUE_SLICE_AND_DICE))
aura->SetDuration(aura->GetDuration() + amount);
else
{
CastSpellExtraArgs args;
args.TriggerFlags = TRIGGERED_FULL_MASK;
args.AddSpellMod(SPELLVALUE_DURATION, amount);
target->CastSpell(target, SPELL_ROGUE_SLICE_AND_DICE, args);
}
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_grand_melee::HandleCheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_grand_melee::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 51690 - Killing Spree
class spell_rog_killing_spree : public SpellScriptLoader
{
@@ -302,6 +412,120 @@ class spell_rog_killing_spree : public SpellScriptLoader
}
};
// 76806 - Mastery: Main Gauche
class spell_rog_mastery_main_gauche : public AuraScript
{
PrepareAuraScript(spell_rog_mastery_main_gauche);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_MAIN_GAUCHE });
}
bool HandleCheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo() && eventInfo.GetDamageInfo()->GetVictim();
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
{
if (Unit* target = GetTarget())
target->CastSpell(procInfo.GetDamageInfo()->GetVictim(), SPELL_ROGUE_MAIN_GAUCHE, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_mastery_main_gauche::HandleCheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_mastery_main_gauche::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 79096 - Restless Blades
class spell_rog_restless_blades : public AuraScript
{
PrepareAuraScript(spell_rog_restless_blades);
static uint32 constexpr Spells[] = { SPELL_ROGUE_ADRENALINE_RUSH, SPELL_ROGUE_BETWEEN_THE_EYES, SPELL_ROGUE_SPRINT,
SPELL_ROGUE_GRAPPLING_HOOK, SPELL_ROGUE_VANISH, SPELL_ROGUE_KILLING_SPREE, SPELL_ROGUE_MARKED_FOR_DEATH, SPELL_ROGUE_DEATH_FROM_ABOVE };
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(Spells);
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
{
if (Optional<int32> spentCP = GetFinishingMoveCPCost(procInfo.GetProcSpell()))
{
int32 cdExtra = -(float(aurEff->GetAmount() * *spentCP) * 0.1f);
SpellHistory* history = GetTarget()->GetSpellHistory();
for (uint32 spellId : Spells)
history->ModifyCooldown(spellId, Seconds(cdExtra), true);
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_restless_blades::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 315508 - Roll the Bones
class spell_rog_roll_the_bones : public SpellScript
{
PrepareSpellScript(spell_rog_roll_the_bones);
static uint32 constexpr Spells[] = { SPELL_ROGUE_SKULL_AND_CROSSBONES, SPELL_ROGUE_GRAND_MELEE, SPELL_ROGUE_RUTHLESS_PRECISION,
SPELL_ROGUE_TRUE_BEARING, SPELL_ROGUE_BURIED_TREASURE, SPELL_ROGUE_BROADSIDE };
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(Spells);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 currentDuration = 0;
for (uint32 spellId : Spells)
{
if (Aura* aura = GetCaster()->GetAura(spellId))
{
currentDuration = aura->GetDuration();
GetCaster()->RemoveAura(aura);
}
}
std::vector<uint32> possibleBuffs(std::begin(Spells), std::end(Spells));
Trinity::Containers::RandomShuffle(possibleBuffs);
// https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-rotation-cooldowns-abilities
// 1 Roll the Bones buff : 100.0 % chance;
// 2 Roll the Bones buffs : 19 % chance;
// 5 Roll the Bones buffs : 1 % chance.
int32 chance = irand(1, 100);
int32 numBuffs = 1;
if (chance <= 1)
numBuffs = 5;
else if (chance <= 20)
numBuffs = 2;
for (int32 i = 0; i < numBuffs; ++i)
{
uint32 spellId = possibleBuffs[i];
CastSpellExtraArgs args;
args.TriggerFlags = TRIGGERED_FULL_MASK;
args.AddSpellMod(SPELLVALUE_DURATION, GetSpellInfo()->GetDuration() + currentDuration);
GetCaster()->CastSpell(GetCaster(), spellId, args);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_roll_the_bones::HandleDummy, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
// 1943 - Rupture
class spell_rog_rupture : public SpellScriptLoader
{
@@ -312,10 +536,9 @@ class spell_rog_rupture : public SpellScriptLoader
{
PrepareAuraScript(spell_rog_rupture_AuraScript);
bool Load() override
bool Validate(SpellInfo const* /*spellInfo*/) override
{
Unit* caster = GetCaster();
return caster && caster->GetTypeId() == TYPEID_PLAYER;
return ValidateSpellInfo({ SPELL_ROGUE_VENOMOUS_WOUNDS });
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
@@ -334,7 +557,7 @@ class spell_rog_rupture : public SpellScriptLoader
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
uint32 cp = caster->ToPlayer()->GetComboPoints();
uint32 cp = caster->GetComboPoints();
if (cp > 5)
cp = 5;
@@ -342,9 +565,34 @@ class spell_rog_rupture : public SpellScriptLoader
}
}
void OnEffectRemoved(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH)
return;
Aura* aura = GetAura();
Unit* caster = aura->GetCaster();
if (!caster)
return;
Aura* auraVenomousWounds = caster->GetAura(SPELL_ROGUE_VENOMOUS_WOUNDS);
if (!auraVenomousWounds)
return;
// Venomous Wounds: if unit dies while being affected by rupture, regain energy based on remaining duration
Optional<SpellPowerCost> cost = GetSpellInfo()->CalcPowerCost(POWER_ENERGY, false, caster, GetSpellInfo()->GetSchoolMask(), nullptr);
if (!cost.has_value())
return;
float pct = float(aura->GetDuration()) / float(aura->GetMaxDuration());
int32 extraAmount = float(cost->Amount) * pct;
caster->ModifyPower(POWER_ENERGY, extraAmount);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
OnEffectRemove += AuraEffectRemoveFn(spell_rog_rupture_AuraScript::OnEffectRemoved, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
@@ -354,80 +602,198 @@ class spell_rog_rupture : public SpellScriptLoader
}
};
// 1784 - Stealth
class spell_rog_stealth : public SpellScriptLoader
// 14161 - Ruthlessness
class spell_rog_ruthlessness : public AuraScript
{
public:
spell_rog_stealth() : SpellScriptLoader("spell_rog_stealth") { }
PrepareAuraScript(spell_rog_ruthlessness);
class spell_rog_stealth_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_stealth_AuraScript);
void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
{
Unit* target = GetTarget();
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
SPELL_ROGUE_SANCTUARY,
SPELL_ROGUE_SHADOW_FOCUS,
SPELL_ROGUE_SHADOW_FOCUS_EFFECT,
SPELL_ROGUE_STEALTH_STEALTH_AURA,
SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA
});
}
if (Optional<int32> cost = GetFinishingMoveCPCost(procInfo.GetProcSpell()))
if (roll_chance_i(aurEff->GetSpellEffectInfo().PointsPerResource * (*cost)))
target->ModifyPower(POWER_COMBO_POINTS, 1);
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, TRIGGERED_FULL_MASK);
// Shadow Focus
if (target->HasAura(SPELL_ROGUE_SHADOW_FOCUS))
target->CastSpell(target, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_SANCTUARY, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_STEALTH_AURA, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (AuraEffect* masterOfSubtletyPassive = GetTarget()->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
{
if (Aura* masterOfSubtletyAura = GetTarget()->GetAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT))
{
masterOfSubtletyAura->SetMaxDuration(masterOfSubtletyPassive->GetAmount());
masterOfSubtletyAura->RefreshDuration();
}
}
target->RemoveAurasDueToSpell(SPELL_ROGUE_SHADOW_FOCUS_EFFECT);
target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_STEALTH_AURA);
target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_stealth_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_stealth_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_stealth_AuraScript();
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_ruthlessness::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 1856 - Vanish
// 185438 - Shadowstrike
class spell_rog_shadowstrike : public SpellScript
{
PrepareSpellScript(spell_rog_shadowstrike);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_PREMEDITATION_AURA, SPELL_ROGUE_SLICE_AND_DICE, SPELL_ROGUE_PREMEDITATION_PASSIVE })
&& sSpellMgr->AssertSpellInfo(SPELL_ROGUE_PREMEDITATION_PASSIVE, DIFFICULTY_NONE)->GetEffects().size() > EFFECT_0;
}
SpellCastResult HandleCheckCast()
{
// Because the premeditation aura is removed when we're out of stealth,
// when we reach HandleEnergize the aura won't be there, even if it was when player launched the spell
_hasPremeditationAura = GetCaster()->HasAura(SPELL_ROGUE_PREMEDITATION_AURA);
return SPELL_FAILED_SUCCESS;
}
void HandleEnergize(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (_hasPremeditationAura)
{
if (caster->HasAura(SPELL_ROGUE_SLICE_AND_DICE))
if (Aura* premeditationPassive = caster->GetAura(SPELL_ROGUE_PREMEDITATION_PASSIVE))
if (AuraEffect const* auraEff = premeditationPassive->GetEffect(EFFECT_1))
SetHitDamage(GetHitDamage() + auraEff->GetAmount());
// Grant 10 seconds of slice and dice
int32 duration = sSpellMgr->AssertSpellInfo(SPELL_ROGUE_PREMEDITATION_PASSIVE, DIFFICULTY_NONE)->GetEffect(EFFECT_0).CalcValue(GetCaster());
CastSpellExtraArgs args;
args.TriggerFlags = TRIGGERED_FULL_MASK;
args.AddSpellMod(SPELLVALUE_DURATION, duration * IN_MILLISECONDS);
caster->CastSpell(caster, SPELL_ROGUE_SLICE_AND_DICE, args);
}
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_rog_shadowstrike::HandleCheckCast);
OnEffectHitTarget += SpellEffectFn(spell_rog_shadowstrike::HandleEnergize, EFFECT_1, SPELL_EFFECT_ENERGIZE);
}
private:
bool _hasPremeditationAura = false;
};
// 193315 - Sinister Strike
class spell_rog_sinister_strike : public SpellScript
{
PrepareSpellScript(spell_rog_sinister_strike);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_T5_2P_SET_BONUS });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
SetHitDamage(finalDamage);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_sinister_strike::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
}
};
// 1784 - Stealth
class spell_rog_stealth : public AuraScript
{
PrepareAuraScript(spell_rog_stealth);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
SPELL_ROGUE_SANCTUARY,
SPELL_ROGUE_SHADOW_FOCUS,
SPELL_ROGUE_SHADOW_FOCUS_EFFECT,
SPELL_ROGUE_STEALTH_STEALTH_AURA,
SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, TRIGGERED_FULL_MASK);
// Shadow Focus
if (target->HasAura(SPELL_ROGUE_SHADOW_FOCUS))
target->CastSpell(target, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, TRIGGERED_FULL_MASK);
// Premeditation
if (target->HasAura(SPELL_ROGUE_PREMEDITATION_PASSIVE))
target->CastSpell(target, SPELL_ROGUE_PREMEDITATION_AURA, true);
target->CastSpell(target, SPELL_ROGUE_SANCTUARY, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_STEALTH_AURA, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (AuraEffect* masterOfSubtletyPassive = GetTarget()->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
{
if (Aura* masterOfSubtletyAura = GetTarget()->GetAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT))
{
masterOfSubtletyAura->SetMaxDuration(masterOfSubtletyPassive->GetAmount());
masterOfSubtletyAura->RefreshDuration();
}
}
// Premeditation
target->RemoveAura(SPELL_ROGUE_PREMEDITATION_AURA);
target->RemoveAurasDueToSpell(SPELL_ROGUE_SHADOW_FOCUS_EFFECT);
target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_STEALTH_AURA);
target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_stealth::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_stealth::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// 212283 - Symbols of Death
class spell_rog_symbols_of_death : public SpellScript
{
PrepareSpellScript(spell_rog_symbols_of_death);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2, SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA });
}
void HandleEffectHitTarget(SpellEffIndex /*effIndex*/)
{
if (GetCaster()->HasAura(SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2))
GetCaster()->CastSpell(GetCaster(), SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_symbols_of_death::HandleEffectHitTarget, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
// 1856 - Vanish - SPELL_ROGUE_VANISH
class spell_rog_vanish : public SpellScript
{
PrepareSpellScript(spell_rog_vanish);
@@ -666,13 +1032,39 @@ public:
}
};
// 79134 - Venomous Wounds - SPELL_ROGUE_VENOMOUS_WOUNDS
class spell_rog_venomous_wounds : public AuraScript
{
PrepareAuraScript(spell_rog_venomous_wounds);
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
int32 extraEnergy = aurEff->GetAmount();
GetTarget()->ModifyPower(POWER_ENERGY, extraEnergy);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_venomous_wounds::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
void AddSC_rogue_spell_scripts()
{
RegisterSpellScript(spell_rog_backstab);
new spell_rog_blade_flurry();
new spell_rog_deadly_poison();
RegisterAuraScript(spell_rog_grand_melee);
new spell_rog_killing_spree();
RegisterAuraScript(spell_rog_mastery_main_gauche);
RegisterAuraScript(spell_rog_restless_blades);
RegisterSpellScript(spell_rog_roll_the_bones);
new spell_rog_rupture();
new spell_rog_stealth();
RegisterAuraScript(spell_rog_ruthlessness);
RegisterSpellScript(spell_rog_shadowstrike);
RegisterSpellScript(spell_rog_sinister_strike);
RegisterAuraScript(spell_rog_stealth);
RegisterSpellScript(spell_rog_symbols_of_death);
RegisterSpellScript(spell_rog_vanish);
RegisterAuraScript(spell_rog_vanish_aura);
RegisterSpellAndAuraScriptPair(spell_rog_tricks_of_the_trade, spell_rog_tricks_of_the_trade_aura);
@@ -680,4 +1072,5 @@ void AddSC_rogue_spell_scripts()
new spell_rog_honor_among_thieves();
new spell_rog_eviscerate();
new spell_rog_envenom();
RegisterAuraScript(spell_rog_venomous_wounds);
}