Core/GameObjects: implement helper to set the charges of gameobjects

This commit is contained in:
Ovahlord
2020-04-23 04:00:35 +02:00
parent a850243e89
commit a3e97b38ed
2 changed files with 6 additions and 2 deletions

View File

@@ -74,6 +74,7 @@ GameObject::GameObject() : WorldObject(false), MapObject(),
m_lootState = GO_NOT_READY;
m_spawnedByDefault = true;
m_usetimes = 0;
_charges = 0;
m_spellId = 0;
m_cooldownTime = 0;
m_prevGoState = GO_STATE_ACTIVE;
@@ -282,6 +283,7 @@ bool GameObject::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* map, P
m_prevGoState = go_state;
SetGoState(go_state);
SetGoArtKit(artKit);
SetCharges(goinfo->GetCharges());
switch (goinfo->type)
{
@@ -574,9 +576,9 @@ void GameObject::Update(uint32 diff)
SetLootState(GO_ACTIVATED, target);
}
else if (uint32 max_charges = goInfo->GetCharges())
else if (_charges)
{
if (m_usetimes >= max_charges)
if (m_usetimes >= _charges)
{
m_usetimes = 0;
SetLootState(GO_JUST_DEACTIVATED); // can be despawned or destroyed

View File

@@ -201,6 +201,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject>
void AddUniqueUse(Player* player);
void AddUse() { ++m_usetimes; }
void SetCharges(uint32 charges) { _charges = charges; }
uint32 GetUseCount() const { return m_usetimes; }
uint32 GetUniqueUseCount() const { return m_unique_users.size(); }
@@ -324,6 +325,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject>
ObjectGuid m_ritualOwnerGUID; // used for GAMEOBJECT_TYPE_SUMMONING_RITUAL where GO is not summoned (no owner)
GuidSet m_unique_users;
uint32 m_usetimes;
uint32 _charges;
typedef std::map<uint32, ObjectGuid> ChairSlotAndUser;
ChairSlotAndUser ChairListSlots;