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Core/PlayerDump: Update realmcharacters table when importing a character with ".pdump load"
Fixes #24517
(cherry picked from commit 69831d2a97)
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@@ -1060,5 +1060,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
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if (incHighest)
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sObjectMgr->GetGenerator<HighGuid::Player>().Generate();
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sWorld->UpdateRealmCharCount(account);
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return DUMP_SUCCESS;
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}
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