mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-18 08:28:32 +01:00
Script/Commands: Allow to specify the target player in .additem command (#26997)
* Script/Commands: Allow to specify the target player in .additem command
New syntax: .additem <required item id> <optional item count> <optional player name>
Close #25875
* Move target player to new command ".additem to <player> <item> <count>"
(cherry picked from commit bebf1876ab)
This commit is contained in:
@@ -72,6 +72,7 @@ public:
|
||||
static ChatCommandTable commandTable =
|
||||
{
|
||||
{ "additem", HandleAddItemCommand, rbac::RBAC_PERM_COMMAND_ADDITEM, Console::No },
|
||||
{ "additem to", HandleAddItemToCommand, rbac::RBAC_PERM_COMMAND_ADDITEM, Console::No },
|
||||
{ "additem set", HandleAddItemSetCommand, rbac::RBAC_PERM_COMMAND_ADDITEMSET, Console::No },
|
||||
{ "appear", HandleAppearCommand, rbac::RBAC_PERM_COMMAND_APPEAR, Console::No },
|
||||
{ "aura", HandleAuraCommand, rbac::RBAC_PERM_COMMAND_AURA, Console::No },
|
||||
@@ -1332,6 +1333,164 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleAddItemToCommand(ChatHandler* handler, char const* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
Player* player = handler->GetSession()->GetPlayer();
|
||||
Player* playerTarget = nullptr;
|
||||
if (!handler->extractPlayerTarget((char*)args, &playerTarget))
|
||||
{
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
char* tailArgs = strtok(nullptr, "");
|
||||
if (!tailArgs)
|
||||
return false;
|
||||
|
||||
uint32 itemId = 0;
|
||||
|
||||
if (tailArgs[0] == '[') // [name] manual form
|
||||
{
|
||||
char const* itemNameStr = strtok(tailArgs, "]");
|
||||
|
||||
if (itemNameStr && itemNameStr[0])
|
||||
{
|
||||
std::string itemName = itemNameStr+1;
|
||||
auto itr = std::find_if(sItemSparseStore.begin(), sItemSparseStore.end(), [&itemName](ItemSparseEntry const* sparse)
|
||||
{
|
||||
for (LocaleConstant i = LOCALE_enUS; i < TOTAL_LOCALES; i = LocaleConstant(i + 1))
|
||||
if (itemName == sparse->Display[i])
|
||||
return true;
|
||||
return false;
|
||||
});
|
||||
|
||||
if (itr == sItemSparseStore.end())
|
||||
{
|
||||
handler->PSendSysMessage(LANG_COMMAND_COULDNOTFIND, itemNameStr+1);
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
itemId = itr->ID;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
else // item_id or [name] Shift-click form |color|Hitem:item_id:0:0:0|h[name]|h|r
|
||||
{
|
||||
char const* id = handler->extractKeyFromLink(tailArgs, "Hitem");
|
||||
if (!id)
|
||||
return false;
|
||||
itemId = atoul(id);
|
||||
}
|
||||
|
||||
char const* ccount = strtok(nullptr, " ");
|
||||
|
||||
int32 count = 1;
|
||||
|
||||
if (ccount)
|
||||
count = strtol(ccount, nullptr, 10);
|
||||
|
||||
if (count == 0)
|
||||
count = 1;
|
||||
|
||||
std::vector<int32> bonusListIDs;
|
||||
char const* bonuses = strtok(nullptr, " ");
|
||||
|
||||
char const* context = strtok(nullptr, " ");
|
||||
|
||||
// semicolon separated bonuslist ids (parse them after all arguments are extracted by strtok!)
|
||||
if (bonuses)
|
||||
for (std::string_view token : Trinity::Tokenize(bonuses, ';', false))
|
||||
if (Optional<int32> bonusListId = Trinity::StringTo<int32>(token))
|
||||
bonusListIDs.push_back(*bonusListId);
|
||||
|
||||
ItemContext itemContext = ItemContext::NONE;
|
||||
if (context)
|
||||
{
|
||||
itemContext = ItemContext(atoul(context));
|
||||
if (itemContext != ItemContext::NONE && itemContext < ItemContext::Max)
|
||||
{
|
||||
std::set<uint32> contextBonuses = sDB2Manager.GetDefaultItemBonusTree(itemId, itemContext);
|
||||
bonusListIDs.insert(bonusListIDs.begin(), contextBonuses.begin(), contextBonuses.end());
|
||||
}
|
||||
}
|
||||
|
||||
ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId);
|
||||
if (!itemTemplate)
|
||||
{
|
||||
handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId);
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Subtract
|
||||
if (count < 0)
|
||||
{
|
||||
uint32 destroyedItemCount = playerTarget->DestroyItemCount(itemId, -count, true, false);
|
||||
|
||||
if (destroyedItemCount > 0)
|
||||
{
|
||||
// output the amount of items successfully destroyed
|
||||
handler->PSendSysMessage(LANG_REMOVEITEM, itemId, destroyedItemCount, handler->GetNameLink(playerTarget).c_str());
|
||||
|
||||
// check to see if we were unable to destroy all of the amount requested.
|
||||
uint32 unableToDestroyItemCount = -count - destroyedItemCount;
|
||||
if (unableToDestroyItemCount > 0)
|
||||
{
|
||||
// output message for the amount of items we couldn't destroy
|
||||
handler->PSendSysMessage(LANG_REMOVEITEM_FAILURE, itemId, unableToDestroyItemCount, handler->GetNameLink(playerTarget).c_str());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// failed to destroy items of the amount requested
|
||||
handler->PSendSysMessage(LANG_REMOVEITEM_FAILURE, itemId, -count, handler->GetNameLink(playerTarget).c_str());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Adding items
|
||||
uint32 noSpaceForCount = 0;
|
||||
|
||||
// check space and find places
|
||||
ItemPosCountVec dest;
|
||||
InventoryResult msg = playerTarget->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, count, &noSpaceForCount);
|
||||
if (msg != EQUIP_ERR_OK) // convert to possible store amount
|
||||
count -= noSpaceForCount;
|
||||
|
||||
if (count == 0 || dest.empty()) // can't add any
|
||||
{
|
||||
handler->PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount);
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
Item* item = playerTarget->StoreNewItem(dest, itemId, true, GenerateItemRandomBonusListId(itemId), GuidSet(), itemContext, bonusListIDs);
|
||||
|
||||
// remove binding (let GM give it to another player later)
|
||||
if (player == playerTarget)
|
||||
for (ItemPosCountVec::const_iterator itr = dest.begin(); itr != dest.end(); ++itr)
|
||||
if (Item* item1 = player->GetItemByPos(itr->pos))
|
||||
item1->SetBinding(false);
|
||||
|
||||
if (count > 0 && item)
|
||||
{
|
||||
player->SendNewItem(item, count, false, true);
|
||||
if (player != playerTarget)
|
||||
playerTarget->SendNewItem(item, count, true, false);
|
||||
}
|
||||
|
||||
if (noSpaceForCount > 0)
|
||||
handler->PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleAddItemSetCommand(ChatHandler* handler, Variant<Hyperlink<itemset>, uint32> itemSetId)
|
||||
{
|
||||
// prevent generation all items with itemset field value '0'
|
||||
|
||||
Reference in New Issue
Block a user