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Scripts/Misc: couple corrections to the recent PRs
(cherry picked from commit 4a8736b829)
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@@ -15,23 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Borean_Tundra
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SD%Complete: 100
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SDCategory: Borean Tundra
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EndScriptData */
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/* ContentData
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npc_iruk
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npc_corastrasza
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npc_sinkhole_kill_credit
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npc_khunok_the_behemoth
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npc_nerubar_victim
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npc_nesingwary_trapper
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npc_lurgglbr
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EndContentData */
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#include "ScriptMgr.h"
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#include "CreatureAIImpl.h"
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#include "GameObject.h"
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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@@ -39,7 +24,6 @@ EndContentData */
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#include "PhasingHandler.h"
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#include "Player.h"
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#include "QuestDef.h"
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#include "CreatureAIImpl.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedFollowerAI.h"
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#include "ScriptedGossip.h"
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@@ -2549,12 +2533,10 @@ class spell_q11653_shortening_blaster : public SpellScript
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Unit* caster = GetCaster();
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Unit* target = GetHitUnit();
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uint32 spellId = RAND(SPELL_SHORTENING_BLASTER_BIGGER1, SPELL_SHORTENING_BLASTER_SHRUNK1,
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SPELL_SHORTENING_BLASTER_YELLOW1,
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SPELL_SHORTENING_BLASTER_GHOST1, SPELL_SHORTENING_BLASTER_POLYMORPH1);
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uint32 spellId2 = RAND(SPELL_SHORTENING_BLASTER_BIGGER2, SPELL_SHORTENING_BLASTER_SHRUNK2,
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SPELL_SHORTENING_BLASTER_YELLOW2,
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SPELL_SHORTENING_BLASTER_GHOST2, SPELL_SHORTENING_BLASTER_POLYMORPH2);
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uint32 spellId = RAND(SPELL_SHORTENING_BLASTER_BIGGER1, SPELL_SHORTENING_BLASTER_SHRUNK1, SPELL_SHORTENING_BLASTER_YELLOW1,
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SPELL_SHORTENING_BLASTER_GHOST1, SPELL_SHORTENING_BLASTER_POLYMORPH1);
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uint32 spellId2 = RAND(SPELL_SHORTENING_BLASTER_BIGGER2, SPELL_SHORTENING_BLASTER_SHRUNK2, SPELL_SHORTENING_BLASTER_YELLOW2,
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SPELL_SHORTENING_BLASTER_GHOST2, SPELL_SHORTENING_BLASTER_POLYMORPH2);
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caster->CastSpell(caster, spellId, true);
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target->CastSpell(target, spellId2, true);
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